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brickwall.bsky.social
BRICKWALL GAMES
@brickwall.bsky.social
INDIE GAME IN PRODUCTION; Hardcore Homicide: Cornucopia - INVESTIGATE A SMALL TOWN MURDER MYSTERY - YOUR CHOICES MATTER 👁️🌲
Here's a look at the motel for Hardcore Homicide modeled in #blender, where lots of seedy shit goes down — #indiedev #gamedev #3dmodeling
October 22, 2025 at 10:42 PM
Progress update!
October 11, 2025 at 1:43 AM
#artWIP look at the courthouse for Hardcore Homicide modeled in #blender#indiedev #gamedev #3dmodeling
October 7, 2025 at 1:51 AM
Sam’s progress on a good ol’ farm for the town 🚜🌾🐄🐐
#indiedev #gamedev #3dmodeling #blender
October 3, 2025 at 11:48 PM
Here's a look at a couple of our first stylized models for the rural New England setting of Hardcore Homicide (modeled in #Blender, textured in Instamat) #indiedev #gamedev #lowpoly #artWIP #murdermystery #3dmodeling
October 2, 2025 at 7:02 PM
DIANE:
Perpetually peppy and eager to help with the serial killer investigation, Diane has a better head for crime-solving than most of Cornucopia's lawmen, but she's stuck behind the station's front desk answering calls. ☎️🗒️
August 14, 2025 at 10:33 PM
replaced stand-in bridges in the environment with ones modeled to fit the New England town’s location more accurately 🪵
August 12, 2025 at 9:17 PM
Well I’ll be damned. If it ain’t a WIP of Sgt. Jimmy James himself
July 28, 2025 at 8:54 PM
Here’s a before ( May of 2024 ) vs after the touchups done this year 🖌️
July 27, 2025 at 10:18 AM
The earliest & first completed character portrait for HARDCORE HOMICIDE— Each character getting their own digitally painted portrait that accompanies interactions, w/ each piece focusing on trichromatic + dichromatic color palettes. 🎨
July 27, 2025 at 9:18 AM
floor plan for the second level— the living quarters for Shane Walker, the owner of the gift shop.
June 8, 2025 at 7:27 PM
from the beginning stages of learning #blender and getting the hang of 3d modeling— constructing Cornucopia’s gift shop 🛒🛍️🧱🏘️
June 8, 2025 at 7:07 PM