I play games (with moderate success), hit me up for some games.
Also definitely a Limbus Company fan (on top of a few other gachas
DT = ShB > > HW = ARR > EW > > > > > > SB
I love obscure cut of Zenos Is Still Alive?! every SB patch MSQ end (I am sick and tired of this character good riddance)
DT = ShB > > HW = ARR > EW > > > > > > SB
I love obscure cut of Zenos Is Still Alive?! every SB patch MSQ end (I am sick and tired of this character good riddance)
If I had to give a rating ARR is a 7.5/10 and everything else is higher
I started in 2.5 and the fight design in ARR is good and funny for its time
If I had to give a rating ARR is a 7.5/10 and everything else is higher
I started in 2.5 and the fight design in ARR is good and funny for its time
Though it still snaps back to any platform/wall if it's close enough so you still have to do the float glitch sometimes bleh
Though it still snaps back to any platform/wall if it's close enough so you still have to do the float glitch sometimes bleh
Order is the weirdest one right now because they do so much but all their units don't really synergize with one another, but they're splashable and usable in other types (like instinct)
Order is the weirdest one right now because they do so much but all their units don't really synergize with one another, but they're splashable and usable in other types (like instinct)
Passion - upgrade focused typing, consistent damage
Instinct - hand/deck manipulation, usually units to set up for other types
Void - card creation/exhaustion, debuff centric (effect of psionics only in void)
Passion - upgrade focused typing, consistent damage
Instinct - hand/deck manipulation, usually units to set up for other types
Void - card creation/exhaustion, debuff centric (effect of psionics only in void)