BobyStar
@bobystar.craz.co
Unity Game Dev. I make VRChat Prefabs.
Likes to have fun and get along.
http://patreon.com/bobystar
http://bobystar.itch.io
Likes to have fun and get along.
http://patreon.com/bobystar
http://bobystar.itch.io
I read "not to bun out" initially and was very confused why you didn't want to bunny out (or bake buns? 👨🍳)
September 2, 2025 at 12:43 PM
I read "not to bun out" initially and was very confused why you didn't want to bunny out (or bake buns? 👨🍳)
I think it's mainly because it's seen as a trans icon. Around 2021 IKEA advertised support for same-sex marriage in Sweden while it was in political discussion in the Swiss gov imgur.com/a/hN2msB4/.
Otherwise I think it's just because it just did lol. People like the ironically soft shark. 🦈
Otherwise I think it's just because it just did lol. People like the ironically soft shark. 🦈
imgur.com
Discover the magic of the internet at Imgur, a community powered entertainment destination. Lift your spirits with funny jokes, trending memes, entertaining gifs, inspiring stories, viral videos, and ...
imgur.com
August 24, 2025 at 6:06 PM
I think it's mainly because it's seen as a trans icon. Around 2021 IKEA advertised support for same-sex marriage in Sweden while it was in political discussion in the Swiss gov imgur.com/a/hN2msB4/.
Otherwise I think it's just because it just did lol. People like the ironically soft shark. 🦈
Otherwise I think it's just because it just did lol. People like the ironically soft shark. 🦈
Put that energy into playing/watching a game/movie you've been meaning to get to, or sketching a little piece, or checking in on some friends! Any little collection of hobbies is nice to be able to fill those blanks in a day.
August 17, 2025 at 12:42 PM
Put that energy into playing/watching a game/movie you've been meaning to get to, or sketching a little piece, or checking in on some friends! Any little collection of hobbies is nice to be able to fill those blanks in a day.
I found these two in particular that function in that way globally:
github.com/Jagailo/YetA...
github.com/marius-sucan...
Found these from this forum:
softwarerecs.stackexchange.com/questions/87...
github.com/Jagailo/YetA...
github.com/marius-sucan...
Found these from this forum:
softwarerecs.stackexchange.com/questions/87...
GitHub - marius-sucan/KeyPress-OSD: This program is an On-Screen Display or a Heads-Up Display for keys. It displays every key press at a clearly visible text size. It is developed for people with poo...
This program is an On-Screen Display or a Heads-Up Display for keys. It displays every key press at a clearly visible text size. It is developed for people with poor eye sight. It is meant to aid d...
github.com
July 1, 2025 at 10:18 PM
I found these two in particular that function in that way globally:
github.com/Jagailo/YetA...
github.com/marius-sucan...
Found these from this forum:
softwarerecs.stackexchange.com/questions/87...
github.com/Jagailo/YetA...
github.com/marius-sucan...
Found these from this forum:
softwarerecs.stackexchange.com/questions/87...
It's in the manual bsky.app/profile/boby..., that medium article's content is AI generated. There is a whole paragraph there talking about Undo like it's a brand new feature.
June 30, 2025 at 8:12 PM
It's in the manual bsky.app/profile/boby..., that medium article's content is AI generated. There is a whole paragraph there talking about Undo like it's a brand new feature.
They are in the Manual:
docs.unity3d.com/Manual/Inspe...
docs.unity3d.com/Manual/Inspe...
Unity - Manual: Use numeric field expressions
You can use a mathematical expression to calculate the value of a numeric field.
docs.unity3d.com
June 30, 2025 at 8:08 PM
They are in the Manual:
docs.unity3d.com/Manual/Inspe...
docs.unity3d.com/Manual/Inspe...
iirc /Assets, /ProjectSettings, and /Packages are the only 3 folders that define a Unity Project.
You can make a basically empty project by making those directories and opening it in Unity. Which is even more empty than a new Unity project lol.
You can make a basically empty project by making those directories and opening it in Unity. Which is even more empty than a new Unity project lol.
June 25, 2025 at 6:47 PM
iirc /Assets, /ProjectSettings, and /Packages are the only 3 folders that define a Unity Project.
You can make a basically empty project by making those directories and opening it in Unity. Which is even more empty than a new Unity project lol.
You can make a basically empty project by making those directories and opening it in Unity. Which is even more empty than a new Unity project lol.
Where do you think all those deleted Cubes go?
May 6, 2025 at 3:23 PM
Where do you think all those deleted Cubes go?
My issue with persistence is that there is no way a world can check if something goes wrong with restoring the data from the server. Worlds have to guess if the player is new or data is waiting/failed to load. The OnPlayerRestored event runs when all scene data is restored, only if there was any.
May 2, 2025 at 2:30 PM
My issue with persistence is that there is no way a world can check if something goes wrong with restoring the data from the server. Worlds have to guess if the player is new or data is waiting/failed to load. The OnPlayerRestored event runs when all scene data is restored, only if there was any.
There shouldn't need to be a disclaimer for persistence. It's very convenient and should be a default for save data.
But you can (and prob should) encourage your players to save a copy as a personal backup via a save code, maybe even use the same code for both. PlayerData makes that easy to store.
But you can (and prob should) encourage your players to save a copy as a personal backup via a save code, maybe even use the same code for both. PlayerData makes that easy to store.
May 2, 2025 at 2:23 PM
There shouldn't need to be a disclaimer for persistence. It's very convenient and should be a default for save data.
But you can (and prob should) encourage your players to save a copy as a personal backup via a save code, maybe even use the same code for both. PlayerData makes that easy to store.
But you can (and prob should) encourage your players to save a copy as a personal backup via a save code, maybe even use the same code for both. PlayerData makes that easy to store.
I recomend any world using persistence to include a backup code save for the user to optionally copy.
I don't like the idea of save data being tied to a network that has had constant issues in the past. VRChat has demonstrated they cannot be trusted in that way.
I don't like the idea of save data being tied to a network that has had constant issues in the past. VRChat has demonstrated they cannot be trusted in that way.
May 2, 2025 at 3:00 AM
I recomend any world using persistence to include a backup code save for the user to optionally copy.
I don't like the idea of save data being tied to a network that has had constant issues in the past. VRChat has demonstrated they cannot be trusted in that way.
I don't like the idea of save data being tied to a network that has had constant issues in the past. VRChat has demonstrated they cannot be trusted in that way.