Bite Code!
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Bite Code!
@bitecode.dev
Been using Python since 2.4 and apparently still can't shut up about it. Also have a blog on bitecode.dev.
Wondering if they are going to develop the place of animals thought. The rat means there is potential
November 22, 2025 at 4:27 PM
It's a master class of "show don't tell", and I'm so glad Rhea Seehorn got a chance to show her mad skills as a main. Still can't help myself to expect Saul to show up.
November 22, 2025 at 4:25 PM
Depends of the build. Also, can we multiclass?
November 20, 2025 at 12:22 PM
True, but in exchange for that, you also get the potential for being scammed of the early SMS payment gateways and the support of a 4chan-like community.

And that's priceless.

(But seriously, I've been in crypto for more than a decade, and it's really not a solved problem)
November 18, 2025 at 11:19 AM
So basically, they do let real human parts do stuff in there, and not just special effects. And it shows.

But even when they don't (like in the wind on the statue shot), the way the environment reacts is nice.

Things have weight and inertia. They bothered more than with 99% of the competition.
November 17, 2025 at 9:19 PM
But the physicality is actually much better than, say, the Avatar movies. The moment she has her feet in the sand feels right.

I'm not a fan of those remakes, but as CGI goes, this sample is more pleasant than most.

I don't think perfect visual realism is the goal anyway; it's for kids.
November 17, 2025 at 9:17 PM
"yes"
November 17, 2025 at 9:08 PM
I'm not sure I want to resist
November 14, 2025 at 11:47 AM
Valves is positioning itself as a video game company, but this hardware hints that they could become the next apple alternative for devs and nerds of all kinds after some iterations and community work.
November 13, 2025 at 7:38 AM
Ordering 4. You rock.
November 11, 2025 at 9:05 PM