Berserker's Domain | DEMO OUT NOW | Retro FPS Roguelike
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berserkersdomain.bsky.social
Berserker's Domain | DEMO OUT NOW | Retro FPS Roguelike
@berserkersdomain.bsky.social
I'm developing an unhinged fast-paced boomer shooter freakshow with a roguelike game loop. Try the DEMO and WISHLIST on Steam: https://steam.pm/app/3277520/

People call me Breakky.
since it doesn't let me upload videos over 60s (which is kinda annoying by itself) it could offer to shorten them to 60 automatically on upload.

most of my videos are like 63s for some reason 😁
December 16, 2025 at 9:07 AM
cool!
wouldn't shadows/filter_mode in project settings do something similar?
December 6, 2025 at 3:09 PM
Thanks. I am considering that for the future. So far it's too early, I think. I'm not even a game dev at this point - haven't finished a single game yet, so why would anyone listen to me ranting about mapmaking 😁
December 6, 2025 at 2:53 PM
it's just my personal notes scribbled somewhere. mostly only makes sense for my game specifically, with my procedural map generation, but if you're curious, here's a copy of the non-technical parts:

pastebin.com/7Pn1ev5m
Berserker's Domain Mapping Guide 12/2025Game URL: https://store.steampowered.c - Pastebin.com
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
pastebin.com
December 6, 2025 at 11:00 AM
like... the ones you can smoke?
November 27, 2025 at 10:19 PM
oh hi. I don't even remember the details after all that time, but my conclusion was that I should add a bunch of accessibility options, so people who have these kinds of problems can disable or tone down some features (camera tilting, screen shake, view bob, etc.)
November 27, 2025 at 2:42 PM
wait, you're also making a game? 😯😁
November 24, 2025 at 6:17 PM
congratulations! 🥳
November 19, 2025 at 9:33 PM
Very nice, thanks again! I'll start with the paper 👍
November 15, 2025 at 8:11 AM
OK, thanks.
Yeah, I'm gradually adding sliders for all of these effects into Settings anyway. And I already toned this one a bit down by default. Aaand it's an effect that you don't ever need to see anyway, if you just don't go to a map with this mod.
November 14, 2025 at 11:59 PM
Thanks for the interesting insights. 2 questions:
1) Think seeing the sky helps and is there some source for that that I can read to understand it better?
2) My game already has a shitload of view bobbing, head tilting on strafe, screen shake, etc. Won't all of that trigger these problems anyway?
November 14, 2025 at 11:05 PM
ok, but was it an issue in the first 3 minutes? or did it kick in later? serious question.
November 14, 2025 at 6:58 PM