Formerly Epic Games, Player Research, Rijksuniversiteit Groningen, Te Manatū Waka, & Hamilton Zoo.
I remember the first time I played with friends we couldn't work out how to stop it from just rolling into the next game. Very frustrating.
I remember the first time I played with friends we couldn't work out how to stop it from just rolling into the next game. Very frustrating.
Do the opponents or situation look beatable?
Are there objects in the world that look like they could reasonably be used to fight with?
Is this type of character or situation typically one in which in other stories/media there is combat?
Do the opponents or situation look beatable?
Are there objects in the world that look like they could reasonably be used to fight with?
Is this type of character or situation typically one in which in other stories/media there is combat?
You could just dismiss this as an audience mismatch (and it may be, check you are testing with the right audience), but you should also look at your game
You could just dismiss this as an audience mismatch (and it may be, check you are testing with the right audience), but you should also look at your game
Our goal was to make decades of work from one of the most creative communities in gaming history more accessible and visible to everyone.
Our goal was to make decades of work from one of the most creative communities in gaming history more accessible and visible to everyone.