Beef Cat
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beefcatstudios.bsky.social
Beef Cat
@beefcatstudios.bsky.social
Games, Syrups, Hot Dog Art, and more maybe 👇
https://linktr.ee/beefcat
Hey I'd be psyched for more people to check out my previous title that's about a year old. Can totally send a review copy if you're interested!

store.steampowered.com/app/2796510/...
Save 20% on Beef Cat Ultra on Steam
Gameboy-aesthetic auto-shooter with tough handmade stages across several game styles. Choose from six total playable characters while collecting dozens of unique power-ups and rocking out to a chiptun...
store.steampowered.com
November 30, 2025 at 1:12 AM
Beef Cat Ultra is also available on all those PlayStations, Xboxs, and Switches but I'd personally love some Steam support
November 29, 2025 at 4:02 PM
I am! This is prepping my third Steam release and I was lucky enough to have my first console release earlier this year
November 25, 2025 at 12:48 PM
This game was so good, it's a shame it'll never get a second chance
November 21, 2025 at 5:25 PM
There will also be a standard idle type mode that will be built out over time with all the standard idle game trappings. At early access launch it'll probably exist in a state similar to that 40 hours of continuous run-time. But that will get plenty of settings and options over time
November 20, 2025 at 11:59 PM
I'll be launching into early access with most of the focus on a nice full productivity app side where it's built with a 40-hours of continuous ant farming per ant farm. Since the goal is like that visual fidget spinner while you work - but!
November 20, 2025 at 11:57 PM
Thank you! They are good times. I love some head empty idling stuff
November 20, 2025 at 7:35 PM
I like that a lot. So the background skybox feels involved by the actual playing. It's a good visual aid that things are going well and uses the negative space well. I really dig that
October 14, 2025 at 4:06 PM
#2 fits the vibe more I think
October 14, 2025 at 4:00 PM
There's that inherent structure for a more full blown interactive idle game. But the raw productivity app side is enough for me to want it in early access. Hence early access
October 14, 2025 at 3:53 PM