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awr.bsky.social
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@awr.bsky.social
simply add more dragons
game/gpu eng., doodler, seattle wa
YAY
November 21, 2025 at 11:39 PM
This is how my next play opens. Broadway here I come
November 21, 2025 at 2:18 AM
burst also is useful for CPU SIMD
November 20, 2025 at 10:12 PM
(you normally can't express loops in something like unreal matgraphs w/o custom nodes b/c it is just an directed acyclic graph but there are a lot of built-in nodes that will internally loop)
November 19, 2025 at 9:19 PM
if you use loops for instance they are likely to get unrolled by the driver's PSO compiler (if possible)
November 19, 2025 at 9:00 PM
the "number of instructions" stat in unreal matgraphs can be very misleading as this is only from the pre-compiled DXIL/SPIRV intermediate code and not the final shader pipeline that actually gets digested by the GPU
November 19, 2025 at 8:58 PM
they are going after the roblox game-adjacent market
November 19, 2025 at 8:00 PM
you gotta really use the nails. no pussy shit
November 19, 2025 at 8:55 AM
yeah it’s Yiri Time
November 18, 2025 at 9:36 PM