AWMonopolyMan
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awmonopolyman.bsky.social
AWMonopolyMan
@awmonopolyman.bsky.social
Good to see that 12/15 date they pick has finally stuck after like 2 delays.
November 28, 2025 at 2:56 PM
It seems the hidden Carbuncle Yellow Puyo and Humanoid Puyos easter eggs are inaccessible in this version, but otherwise, plays perfectly fine.
November 27, 2025 at 7:15 PM
I’ve beaten it perfectly fine, I mean I had issues with some of the enemy placement, but that has literally nada to do with input delay and instead everything to do with OG placements of everything
November 27, 2025 at 7:13 PM
I’ve played Guardian Force (post patch) and it was fine all things considered, same with Cotton 2 and Boomerang. The rest were all also perfectly fine as well
November 27, 2025 at 7:12 PM
Yeah and using clown emoji’s totally screams maturity. Also yes, the “no one bought it excuse” when people clearly bought said product from Bitwave on PC. I am nowhere near as kind to people who lack basic empathy.
November 27, 2025 at 5:54 PM
I literally told you this a couple to few days ago and now you’re clowning on that point? I respect any and all developers for the thankless job they have to appeasing the losers in the back and you are practically begging them to go bankrupt.
November 27, 2025 at 5:35 PM
Apparently, now the NES app got a similar treatment with its CRT filter
November 26, 2025 at 4:57 AM
You are right (did not know of the 3DS release), extra aside, apparently the NES app got its updated CRT as well (how different it is, I am not sure).
November 26, 2025 at 4:56 AM
Huh, so I was right on the Mario Land 1 coin. Is this the first time Japan got the GB Kid Icarus game?
November 26, 2025 at 4:06 AM
The Rare Replay version patched it and the Famicom version (included on the JP app) also fixed it (but that one was way back when anyways), so someone would need to get to stage 11 to find out
November 26, 2025 at 4:01 AM
Basically, depending on if you select GB, GB Pocket or GBC, the intro easter egg varies (with the first 2 just being a difference in color and GBC being unique from them). To trigger any of the easter eggs, just hold a direction as your starting the app and keep it held until the intro plays.
November 26, 2025 at 2:25 AM
Interestingly enough, now Gameboy has an intro easter egg, like GBA and Gamecube before it. And it comes in 3 flavors.
November 26, 2025 at 2:10 AM
Then to at least explain the Silent Hill one, the studio tasked with it (Hijinks Studios) had to work with beta versions since the source code for 2 and 3, were just lost entirely, at least here, City Connection had 60-70% of the source code to use at least and had to build from there.
November 25, 2025 at 11:01 AM
...unironically used outdated info to try to push a narrative, or revisionism history to do the same thing (but that latter one is unrelated, but still). If your wondering why things went wrong, it's kind of the Silent Hill HD Collection again if that makes sense.
November 25, 2025 at 10:45 AM
You see, the joke is, I'm using Electric Underground's logic since the Saturn Tributes (which were on their version of the SSF emulator) introduced input lag that wasn't there before, also their Psikyo ports that introduced input lag that wasn't there before. Reminds me of the time that dude...
November 25, 2025 at 10:45 AM
...and trying to convince a casual that companies should appease to a certain subsection of gamers, is a fool's quest that isn't even worth the effort nowadays since no matter what they could've done, someone was gonna hate it regardless.
November 25, 2025 at 10:34 AM