🛠️ Steam: https://store.steampowered.com/app/1960480/AutoForge/
💥 Discord: https://discord.gg/cMA2X6SveS
#pixelart #gamedev #indiedev #autoforge
#pixelart #gamedev #indiedev #autoforge
It's true! Grab our Early Access automation extravaganza for it's deepest ever discount and get me a soda while you're there!! 🛠️
store.steampowered.com/app/1960480/...
#indiedev #gamedev #pixelart
It's true! Grab our Early Access automation extravaganza for it's deepest ever discount and get me a soda while you're there!! 🛠️
store.steampowered.com/app/1960480/...
#indiedev #gamedev #pixelart
#pixelart #gamedev #autoforge #indiedev
#pixelart #gamedev #autoforge #indiedev
Well, say it again! I can keep going!!!! 😠
#autoforge #pixelart #gamedev #indiedev
Well, say it again! I can keep going!!!! 😠
#autoforge #pixelart #gamedev #indiedev
If you could transport tube something directly to your seat RIGHT NOW, what would it be?
I think I would like a chilled, mana-blue gatorade. 😌
#autoforge #gamedev #pixelart
If you could transport tube something directly to your seat RIGHT NOW, what would it be?
I think I would like a chilled, mana-blue gatorade. 😌
#autoforge #gamedev #pixelart
So there wasn't just one Larry. There were A LOT.
This bug also popped in a dev build using old POI files, turning Crankos into a Crab Egg😭
So there wasn't just one Larry. There were A LOT.
This bug also popped in a dev build using old POI files, turning Crankos into a Crab Egg😭
Larry has been appearing in new worlds BEFORE invasions and is harassing players with violence and destroying their factories.
If you've seen Larry, please let us know.
#gamedev #indiedev
- Steam Input support, inc. official layout
- Steam trackpad functionality(!)
- New and improved settings & UI functionality
- Steam and Switch gamepad glyphs
- New monster: Voidling
Full release VERY SOON 👀 #gamedev #indiedev
Introducing the Phase Station: Again!!! More below-
#gamedev #indiedev #pixelart
Progress on optimization with the biggest factory we had (we're talking BIG, with 60,000+ items mid-transport), was at the time coming in at ~26fps on Steam Deck.
Today? A solid 50! And he's not done! #gamedev #indiedev