at lorimerventures.com | Previously tech lead at cockroachlabs.com
We unpack the internals of JS Source Maps: Base64 VLQ encoding, mapping deltas, and how your original TS code gets reconstructed from minified bundles.
🔗 www.polarsignals.com/blog/posts/2...
We unpack the internals of JS Source Maps: Base64 VLQ encoding, mapping deltas, and how your original TS code gets reconstructed from minified bundles.
🔗 www.polarsignals.com/blog/posts/2...
www.polarsignals.com/blog/posts/2...
Their inspiration for this: sled.rs/simulation
Their inspiration for this: sled.rs/simulation
Let's talk about profiling Rust with zero compromise!
#rustconf25
Let's talk about profiling Rust with zero compromise!
#rustconf25
www.polarsignals.com/blog/posts/2...
www.polarsignals.com/blog/posts/2...
Read how we built it: www.polarsignals.com/blog/posts/2...
Read how we built it: www.polarsignals.com/blog/posts/2...
www.polarsignals.com/blog/posts/2...
www.polarsignals.com/blog/posts/2...
Using the new @PolarSignalsIO MCP, you can now ask "Why is my service slow?" and e.g. @anthropic.com's Claude Code or @cursor.com.web.brid.gy will analyze your production profiles and suggest code fixes.
www.polarsignals.com/blog/posts/2...
www.polarsignals.com/blog/posts/2...
At #EuroRust25, @asubiotto.bsky.social will show how deterministic simulation testing lets you find and replay bugs before they hit prod.
🧵1/3
(Blog post coming soon as well!)
(Blog post coming soon as well!)
(Link in comment)
(Link in comment)