Frank Wayne Burcaw 🧑💻
@aspiecoder.com
A witness to the evolution of software engineering from its earlier days to the present.
aspiecoder.com
aspiecoder.com
September 21, 2025 at 3:57 PM
Coming soon...
Cognitive Lint is a lightweight Visual Studio extension that helps you write clearer, more maintainable code by analyzing the cognitive load of your identifier names.
#SoftwareEngineering #VisualStudio #CSharp
Cognitive Lint is a lightweight Visual Studio extension that helps you write clearer, more maintainable code by analyzing the cognitive load of your identifier names.
#SoftwareEngineering #VisualStudio #CSharp
August 12, 2025 at 3:53 AM
Coming soon...
Cognitive Lint is a lightweight Visual Studio extension that helps you write clearer, more maintainable code by analyzing the cognitive load of your identifier names.
#SoftwareEngineering #VisualStudio #CSharp
Cognitive Lint is a lightweight Visual Studio extension that helps you write clearer, more maintainable code by analyzing the cognitive load of your identifier names.
#SoftwareEngineering #VisualStudio #CSharp
When you're in a ridiculously long meeting and your colleagues think you're in agreement....
But you're just listening to Led Zeppelin's Kashmir...
#WFH
But you're just listening to Led Zeppelin's Kashmir...
#WFH
May 20, 2025 at 3:30 AM
When you're in a ridiculously long meeting and your colleagues think you're in agreement....
But you're just listening to Led Zeppelin's Kashmir...
#WFH
But you're just listening to Led Zeppelin's Kashmir...
#WFH
I recently got a 256GB micro SD card for my #NintendoSwitch. My first console was an #Atari2600.
Atari's Breakout on the 2600 has a ROM size of 2,048 bytes, it is feasible to store not only the 7 million copies sold on the micro SD card but also over 131 million copies of the game.
Atari's Breakout on the 2600 has a ROM size of 2,048 bytes, it is feasible to store not only the 7 million copies sold on the micro SD card but also over 131 million copies of the game.
December 31, 2024 at 8:21 AM
I recently got a 256GB micro SD card for my #NintendoSwitch. My first console was an #Atari2600.
Atari's Breakout on the 2600 has a ROM size of 2,048 bytes, it is feasible to store not only the 7 million copies sold on the micro SD card but also over 131 million copies of the game.
Atari's Breakout on the 2600 has a ROM size of 2,048 bytes, it is feasible to store not only the 7 million copies sold on the micro SD card but also over 131 million copies of the game.