part of @studiolavacado.bsky.social //
any pronouns // AI 🚫 //
mostly sfw! // #godotengine
working on so many projects
my games: https://aoiazure.itch.io/
expanding on the jam version, explore multiple modes as you grow, nurture, and harvest many different plants to spread Spring everywhere you go!
link below ⏬ demo soon!
#floramino #indiedev #gamedev
expanding on the jam version, explore multiple modes as you grow, nurture, and harvest many different plants to spread Spring everywhere you go!
link below ⏬ demo soon!
#floramino #indiedev #gamedev
working in 3d is weird... it's fun but such a learning curve
i've learned a lot about AnimationTree and how to use it alongside StateCharts which has honestly been life changing!
#godotengine #solodev #indiedev
working in 3d is weird... it's fun but such a learning curve
i've learned a lot about AnimationTree and how to use it alongside StateCharts which has honestly been life changing!
#godotengine #solodev #indiedev
when you are well and you are happy, would you look away?
a tiny, tiny game jam entry about leaving. playable in a snack break, doused in atmosphere.
link below 💙 thank you for your time
#emojamspring2025 #godotengine #indiedev #solodev
when you are well and you are happy, would you look away?
a tiny, tiny game jam entry about leaving. playable in a snack break, doused in atmosphere.
link below 💙 thank you for your time
#emojamspring2025 #godotengine #indiedev #solodev
also likely planning on submitting to #emojamspring2025 which seems im the first ever on this site to use the hashtag for
#godotengine #solodev #indiedev 💙
also likely planning on submitting to #emojamspring2025 which seems im the first ever on this site to use the hashtag for
#godotengine #solodev #indiedev 💙
((un)fortunately didnt record desktop audio, so you cant hear master boot record as bgm)
((un)fortunately didnt record desktop audio, so you cant hear master boot record as bgm)
and so i got the great pleasure of writing this funcname today:
and so i got the great pleasure of writing this funcname today:
lua is pretty easy to get a hang of at least so far lol #love2d
lua is pretty easy to get a hang of at least so far lol #love2d
the radius is purposefully exaggeratedly small, it'll be bigger and less claustrophobic
#godotengine #indiedev #solodev #7drl
the radius is purposefully exaggeratedly small, it'll be bigger and less claustrophobic
#godotengine #indiedev #solodev #7drl
getting all my old code set up to use for 7drl tomorrow, and using WFC for the first time.
#godotengine #indiedev #solodev
getting all my old code set up to use for 7drl tomorrow, and using WFC for the first time.
#godotengine #indiedev #solodev
lots of fun!
lots of fun!
first time making real "editor tools" in #godotengine, it's fun!
first time making real "editor tools" in #godotengine, it's fun!
simple work for this, but liking it so far. hold right click to aim your hook, then left click to pull yourself towards it, keeping some momentum after
#godotengine #gamedev #indiedev
simple work for this, but liking it so far. hold right click to aim your hook, then left click to pull yourself towards it, keeping some momentum after
#godotengine #gamedev #indiedev
#godotengine
#godotengine
added it as an event effect too so i can quickly add unique statuses onto cards
added it as an event effect too so i can quickly add unique statuses onto cards
you can edit it like any other godot theme resource so i have it in its own project with its own assets
you can edit it like any other godot theme resource so i have it in its own project with its own assets
it stores the results from the task into the data container for future events in the chain to use! while not entirely generic (relies on player), we can easily reuse it for other cards later :D
it stores the results from the task into the data container for future events in the chain to use! while not entirely generic (relies on player), we can easily reuse it for other cards later :D