Puppycow | 🐶🐮 | ΔΘ
banner
alwaysborktober.bsky.social
Puppycow | 🐶🐮 | ΔΘ
@alwaysborktober.bsky.social
N64 style gamedev & sometimes furry art
she/they/it | just a dog who's also a cow

🔞 Likes may be nsfw 18+
Lean into the early 2000s aesthetic by rendering at 4:3 and then stretching the hell out of it
November 3, 2025 at 9:32 PM
Imagine if it was just always locktober. I found out awhile ago that sometimes, October can be several months long!
October 20, 2025 at 8:20 PM
Testing? You mean exporting it and getting all set up in engine and then discovering all the flaws later when you're conveniently not in blender anymore, right? Right??
October 7, 2025 at 11:20 PM
Working on some of the edge of map barriers
September 22, 2025 at 2:35 AM
You've somehow made me want a shadow fox even more, what an adorable lil guy!
September 18, 2025 at 8:36 AM
No hammer: 🤔
With hammer: 🤩👏

Big bonk energy!
September 16, 2025 at 3:52 PM
Gotta disagree, the discomfort is overstated, and in the Wario game you can crawl on the ground and have your hat spit fire 10/10
September 12, 2025 at 5:35 PM
Virtual Boy game quality varies wildly, but some of them are *almost* worth the temporary eye pain! Actually, though, the Wario game and Red Alert kinda go hard.
September 12, 2025 at 5:29 PM
More UI updates, including the start of the weapon system UI, with individual but related cooldowns.
September 8, 2025 at 1:59 AM
I'm still amazed people are using chrome after *gestures vaguely at everything anti-user Google pushes for the web and it's browser*
September 3, 2025 at 5:13 AM
Some UI progress since then.
August 30, 2025 at 2:47 AM