Alternalo
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alternalo.bsky.social
Alternalo
@alternalo.bsky.social
Developer of Alterworld
London 2038 content developer
https://alternalo.itch.io/alterworld
Yeah this build could work...
#godot #indiedev #gamedev #solodev
November 8, 2025 at 10:25 PM
Sentry will be a part of the next build as a lvl10 skill!
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October 24, 2025 at 8:28 PM
Idle animation, made inside Godot with an AnimationPlayer node.
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October 24, 2025 at 5:00 PM
Minions finally have a custom 3D model, tho i decided to simplify the idea and came up with these sentries ;)
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October 23, 2025 at 10:55 PM
...and as the 3/3 this is the Sewers bossfight with a Rocket Launcher, crowd control to the max, trying to manage my resources 😅
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October 10, 2025 at 5:54 PM
Part 2 of the Rocket Launcher gameplay, this time in a Warehouse level. Part 3 with a bossfight is coming soon...
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October 10, 2025 at 3:50 PM
Felt like sharing some gameplay with a Rocket Launcher, enjoy! Part2 coming soon...
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October 10, 2025 at 1:38 PM
More of that plasma shotgun
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October 2, 2025 at 4:59 PM
Got some feedback on life leech effect so i decided to make it follow the player, and also only affect you when it reach you (previously it was only a visual). Wonder if you like it more now.
Don't mind the unifinished minions running around ;D
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September 24, 2025 at 8:13 PM
Life leech as a mechanic was there since the beginning, but it was never displayed, so i've added a new effect (those reddish trails going towards the player) to display it. Tried to not overdo it, so it doesn't cause much visual clutter.
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September 24, 2025 at 8:34 AM
Practicing shaders in Godot 4.4 as a little break from my main project in 3.6 🤗
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September 18, 2025 at 10:00 PM
Little more of the unique sawblade launcher
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September 15, 2025 at 5:17 PM
The reworked Vanquisher in action!
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August 14, 2025 at 12:04 PM
Redesigned the unique shotgun "Karen", it has a faster attack rate at the cost of accuracy and base damage, and even got a new 3D model to better fit it's new role. As it is shown, it can be improved with various modifications to be an instrument of destruction
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July 11, 2025 at 2:54 PM
June 30, 2025 at 5:00 PM
June 19, 2025 at 7:02 PM
When the enemy is plentiful, the Grandfather gets vengeful.
alternalo.itch.io/alterworld
#godotengine #godot #indiegame #gamedev
June 12, 2025 at 10:11 AM
June 10, 2025 at 9:06 PM
Found a working decals shader for Godot 3 so i can improve this corpse explosion effect further with markers. Thanks Master-J!
github.com/Master-J/Dec...
#godotengine #indiedev #gamedev
June 8, 2025 at 5:16 PM