This kind of special cases are brittle and will certainly break.
This kind of special cases are brittle and will certainly break.
This is read-only for now. Although I'll give the editing part a try later on. I'll push the code to a repo, soon™.
This is read-only for now. Although I'll give the editing part a try later on. I'll push the code to a repo, soon™.
Next week I'll try to move the rim light to the shader as I want a different hue for each character... 🤞
Next week I'll try to move the rim light to the shader as I want a different hue for each character... 🤞
There is an easy algorithm which gives poor results. I'll start with that so I can move to the next stages of the algorithm: nodes positioning, edges routing…
There is an easy algorithm which gives poor results. I'll start with that so I can move to the next stages of the algorithm: nodes positioning, edges routing…