Aender Lara
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aenderlara.bsky.social
Aender Lara
@aenderlara.bsky.social
He/Him | Prev Environment artist at Animal working on Rawmen Game🍲 | Open for work | 3D artist and game dev https://links.aenderlara.com/ ☕🇻🇪🇺🇾

I have an indie project @woodblocksgame.bsky.social

#3Dart #blender3d
Me looking my game wishlist going up little for a week wondering what random event is causing it.
November 14, 2025 at 2:33 PM
Today in #gamedev
November 13, 2025 at 1:10 PM
AI could never!
November 13, 2025 at 12:53 PM
November 13, 2025 at 10:29 AM
Wonder if the Steam one can give us the answer
November 13, 2025 at 9:31 AM
I knew it was familiar
November 12, 2025 at 1:09 PM
Did a little blockout.

#blender3D
November 11, 2025 at 4:37 PM
Mmmmmmmmmmmmmmmmmmm.........
November 11, 2025 at 1:58 PM
Since Critical Role is back, we now have Tuesday of Brennan's listening.
November 11, 2025 at 1:25 PM
This 2 vehicles mechanical parts are modified version of the original Cheese Moon Car adapted to the new vehicles body.
November 10, 2025 at 3:00 PM
More from the Cheese Moon Map vehicles, here The Cheese Carrier also inspired by a type of cheese, created to transport the giant Cheese Wheels.🧀

Check more about it on cara.app/post/098f09f...

#Blender3D #gamedev
November 10, 2025 at 2:54 PM
Got asked a couple of times with not use IK, and not sure if there is a better way I am ignoring in the IK settings limits, but I think usually doesn't work well with really precise stuff, like here where you need to all the bones rotates the same amount of angles.

#blender3D
November 9, 2025 at 12:23 AM
Hello everybody, I'm looking for a new role as Environment/Props Artist, preferably Remote.

Portfolio: cara.app/aenderlara
Mail: [email protected]

#3D #gamedev
November 8, 2025 at 11:50 AM
Coming back to this Scissor Platform Lift, some extra bones for the rig and mesh blocks added.

#blender3D #Animation
November 7, 2025 at 7:43 PM
I did not rig this one, but, I did a rig for a platform where it parks to get an idea of how it would work.

#blender3D #Animation
November 7, 2025 at 3:24 PM
The Moon Car is part of the main props in the Cheese Moon Map(cara.app/post/b675aad...) for Rawmen, one of the 4 vehicles in the map inspired by a type of cheese, specially created to explore the cheese moon ground. 🧀

Check more about it on cara.app/post/40c68c8...

#Blender3D #gamedev
November 7, 2025 at 2:32 PM
November 6, 2025 at 4:09 PM
❤️
October 31, 2025 at 4:20 PM
When it has been many years of big companies "free" software.
October 30, 2025 at 8:43 PM
October 30, 2025 at 8:28 PM
Rig I did in #blender3D for @rawmengame.bsky.social Cheese Moon map, this giant center piece of the map extract cheese from the surface and grate it, I kind of automate some stuff with expressions making it easier to animate specially for the cable.🧀

#animation
October 30, 2025 at 5:11 PM
20k 🫤
October 30, 2025 at 2:36 PM
Te quieren engañar al no ponerte el diseño final
October 30, 2025 at 2:32 PM
Game dev knowledge from Godot reddit
October 25, 2025 at 5:49 PM
October 24, 2025 at 4:51 PM