I showcased the engine's capabilities through an online REPL and a PONG game, where the paddles were controlled by a compact PostScript program.
arnaudbuchholz.github.io/decks/psbots.html
I showcased the engine's capabilities through an online REPL and a PONG game, where the paddles were controlled by a compact PostScript program.
arnaudbuchholz.github.io/decks/psbots.html
arnaudbuchholz.github.io/psbots/
#TypeScript #learningisfun
arnaudbuchholz.github.io/psbots/
#TypeScript #learningisfun