Martin Griffiths
trickygriff.bsky.social
Martin Griffiths
@trickygriff.bsky.social
610 followers 67 following 20 posts
#NoMansSky Engine Programmer. Owner of #TrickyPixels who re-mastered #JourneyPS4. Platform lead on #ProjectCars and EA’s Harry Potter games. BAFTA member
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An older video for those not on X - showing our streaming tech in the debate about smoke and mirrors in space games - the #NoMansSky debug camera and how it looks these days .. a demo of how seamless and powerful our engine is!
PS5 running here, with video from an iPhone… 3 planets in 50 seconds.
“It's impossible! No, it's necessary”

(Credit Reddit u/KenFalco87)
“KITTY!!!”

#NoMansSky ShipBuilds.

(Credit Reddit u/Str8TripNOuT)
“Venator-class Star Destroyer”

(Credit Reddit u/TechnicalPirate95)
“Ships are cool and all but look at this planet. Awesome”

(Credit Reddit u/TheBlank89)
Reposted by Martin Griffiths
No Man’s Sky: Journeys lands Thursday 18th Sep 2025

🪐 Music by 65dysofstatic and Paul Weir

🚀 Listen to “Vostok” & "The Journey" now: lnk.to/nms-journeys-single

🛸 OST streaming 18th Sep: lnk.to/nms-journeys

🧑‍🚀 Vinyl pre-orders 14:00 BST 18th Sep: lnk.to/NMS-Journeys-vinyl

@nomansbsky.bsky.social
Look up and wave to the International Space Station (Corvette Edition) in #NoMansSky.

(Credit Reddit u/Total_Construction_6)
“The Sea Duck”

Credit Reddit/Own-Astronomer-1296
I spent around a year of my life spread over 2024/25 working on the NMS Switch 2 Edition - one of the most top secret projects I've ever worked on.. we even had a secret room to hide the dev-kits! So very proud of the end result - it is a remarkable device and a lovely big step-up from Switch 1!
Announcing NMS Switch 2 Edition! 😍

🧑‍🤝‍🧑Multiplayer
🤯4K Texture Support
🎥Improved Framerate
🎯Crisp UI
👆Touch Controls
📺TV Mode Resolution
🤌Handheld Resolution
💎Increased Geometry
🙌Gyro Support
🏎️DLSS + DRS
🏘️Settlements
🎁Cross Save
🎮Cross Play
🥓Beacon Update

Free👌
Reposted by Martin Griffiths
At 18 years old, around about 1990/91 and just a few years into learning 3D graphics I worked with a friend, the late Jose Commins to create our first 3D world on the Atari ST. It might seem primitive and crude, but this was a foundational step for me from there to #NoMansSky
This is another nice #NoMansSky Worlds Part II water demo - showing off bioluminescent algae! (From Reddit, Credit u/Solar-Sailor1982)
Reposted by Martin Griffiths
Lots of new sound design and three new music tracks in Worlds Part II. It's a biggie.

#nomanssky
#gameaudio
On the #NoMansSky Worlds Part II website there’s a lovely video sequence with multiple ships creating water wakes as they fly - here’s the first time 5 months ago that our talent graphics coder(Tom) demonstrated a ship’s wake on a still water surface. Blown away then and even more now
I Just noticed #NoMansSky is once again in the top 20 world wide best selling games on Steam. This is humbling and a lovely nod to our team’s hard work. Best of all I think it guarantees we continue to make the game even better and you all get to share our ongoing dev journey x.
An older video for those not on X - showing our streaming tech in the debate about smoke and mirrors in space games - the #NoMansSky debug camera and how it looks these days .. a demo of how seamless and powerful our engine is!
PS5 running here, with video from an iPhone… 3 planets in 50 seconds.
Reposted by Martin Griffiths
Can't wait for the landing fix
Reposted by Martin Griffiths
These four images were the first screenshots that I ever took in 8K with #NoMansSky running on #PS5Pro.
Note, that I’m not a skilled virtual photographer like @abella80s.bsky.social or @kashkaroon.bsky.social - posting these as a test to see how #Bluesky copes!
Reposted by Martin Griffiths
The group rehearsing a 65DaysOfStatic track from No Man's Sky for Bonus Stage. Hopefully will be able to post pro photos and videos once it's sent round.