Clifford
banner
towersvault.dev
Clifford
@towersvault.dev
Indie #GameDev that made #Suddenfell

Currently working on #SATTERM, a space base management game for the #GameBoy.
Pinned
As a video it might not fully fit #screenshotsaturday 's requirements, I wanted to show off the boot sequence for #SATTERM!

If you switch the sound on, there's even a post beep!

#pixelart #gameboy #indiegame #retrogaming #gamedev #pixelart #retro #indiedev #gbdev #nintendo #rgbds #RTS
Another SATTERM update! I've been working on the Rocket Silo building and the resource market. While setting your rocket's payload you can see the live cost and payment of the payload itself!

#pixelart #gameboy #indiegame #retrogaming #gamedev #pixelart #retro #indiedev #gbdev #nintendo #rgbds #RTS
January 14, 2026 at 10:08 PM
As a video it might not fully fit #screenshotsaturday 's requirements, I wanted to show off the boot sequence for #SATTERM!

If you switch the sound on, there's even a post beep!

#pixelart #gameboy #indiegame #retrogaming #gamedev #pixelart #retro #indiedev #gbdev #nintendo #rgbds #RTS
January 10, 2026 at 11:23 AM
Reposted by Clifford
Via Triumphalis IS LIVE now on Kickstarter!! A new red-cartridged game for the Game Boy will be produced only if the goal will be reached!! Wanna join the party?
Digital Available!
www.kickstarter.com/projects/stu...

#gameboy #8bit #retrogame #kickstarter
January 9, 2026 at 10:58 PM
Made some improvements to the console-like text writer for SATTERM's boot sequence.

#pixelart #gameboy #indiegame #retrogaming #gamedev #pixelart #retro #indiedev #gbdev #nintendo #rgbds #RTS
January 9, 2026 at 11:56 AM
I'm like this 🤏 close to finishing the entire logistics system.
I felt the mission status screen was missing additional info so I added bit flags (top right text just below the window title)

#pixelart #gameboy #indiegame #retrogaming #gamedev #pixelart #retro #indiedev #gbdev #nintendo #rgbds #RTS
January 8, 2026 at 12:47 AM
Reposted by Clifford
2026 beginning of the year cleaning up files on my PC and found this one a friend send me when working on some code.

Every developer can relate.

#solodev #indiedev #development
January 5, 2026 at 6:22 AM
You know what I’ve always had the most fun repairing/upgrading? My GameBoy Color.
January 5, 2026 at 2:44 PM
Man, fuck ZIF connectors. I managed to kneecap my 3DS doing a USB-C install.
January 5, 2026 at 1:48 PM
Reposted by Clifford
For #ScreenshotSaturday let’s peep behind the curtains to see how Roguecraft DX’s 10x10 rooms made it to #GameBoy

The GameBoy screen is constructed from 8x8 pixel tiles.
(20 → and 18 ↓)

A 10x10 grid of 8x8 pixels could work but it’d be tiny 👀
A 10x10 grid of 16x16 pixels is too large 😕

(1/3)
January 3, 2026 at 7:51 PM
This is some S-tier wizardry, well done!
January 4, 2026 at 12:23 PM
Managed to quickly add manifest saving. The player receives a pop-up based on if there's any slots to save to left.

#gamedev #indiedev #gameboy
January 4, 2026 at 12:42 AM
Been hard at work the last few days developing the new mission feature. Manifest creation is close to done, after which I need to tackle unit selection.

#gamedev #pixelart #retro #indiedev #gbdev #nintendo #rgbds #rts #screenshotsaturday
January 3, 2026 at 2:00 PM
Finally busy with some front-end work again for SATTERM by implementing a mission manifest view. A hurricane had also just hit the mission in the screen cap, which would have adverse effects for mining, moving and battling.

#gamedev #pixelart #retro #indiedev #gbdev #nintendo #rgbds #rts
December 28, 2025 at 1:46 PM
Look what I got!

#gameboy #lego
December 24, 2025 at 10:05 PM
The weather system change logic is pretty much done. Every minute the game will decide to either strengthen, weaken or keep weather the same.

#gamedev #retro #indiedev #gbdev #nintendo #rgbds #rts
December 22, 2025 at 8:00 PM
Been needing to add more debugging tools in-game as they might eventually come in handy while testing on real hardware, so I just added a whole new selection menu to #SATTERM!

#gamedev #pixelart #retro #indiedev #gbdev #nintendo #rgbds #rts #screenshotsaturday
December 21, 2025 at 12:06 AM
You can’t convince me that the #GameBoy cannot be used for compute.
December 18, 2025 at 2:23 PM
While I'm busy developing the weather system for #SATTERM, I thought I'd do a bit of a "Creature Feature" of the units by presenting the humble ATV!

Since it's the quickest and cheapest ground based, it means it's great for scouting!

#gamedev #pixelart #retro #indiedev #gbdev #nintendo #rgbds #rts
December 14, 2025 at 6:04 PM
Getting much closer to having the low level systems done, one of which is the battle system that I managed to finish and then test last night.

I swear new screenshots are on the way…

#gamedev #indiedev #gbdev #gameboy
December 11, 2025 at 6:52 AM
Ended up redoing my multiplication and division math routines (8 bit and 16 bit) to be a lot faster and now I need to check for bugs since of course everything uses these routines.

#gamedev #gbdev #indiedev
a close up of a dog 's face with its eyes closed and looking at the camera .
ALT: a close up of a dog 's face with its eyes closed and looking at the camera .
media.tenor.com
December 3, 2025 at 3:35 PM
Ended up sorting out most of the unit mission system over the weekend, now just to finish the battle system and we might start having a playable game.

#gamedev #gbdev #indiedev
December 1, 2025 at 6:38 AM
I might’ve bought a Nintendo Switch that was on sale, and I might’ve gotten hooked to Animal Crossing…
November 26, 2025 at 6:24 PM
Riiight, so I've been working on the mission tick logic for SATTERM. I'm trying to fit a single "step" in between each VBlank, however discovered that when it comes to mining, that while the #GameBoy Color is fast enough in double speed mode, the DMG isn't. Time to optimise. 🤷‍♂️ #gamedev #gbdev
November 24, 2025 at 8:23 PM
This is the primary reason I switched back to the Mac for my personal laptop
November 22, 2025 at 11:16 AM
Guh, macOS 26 has been so absolutely awful. Updated to 26.1, and while it fixed a lot of issues, it's now introduced new ones such as Emulicious (that I do debugging in for SATTERM) being incredibly laggy, even after making sure my installed Java is up to date.
November 7, 2025 at 9:57 PM