Tony Tran 🔜 Home
@tonytran.bsky.social
800 followers 480 following 690 posts
I play and design tabletop games, perform improv comedy, and watch Starcraft. He/Him. TN, USA You can find my self published games at chitragames.com and at https://chitragames.itch.io/
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tonytran.bsky.social
I just found out my favorite new artist is a fucking AI. I'm so upset.
tonytran.bsky.social
I solved the daily Clues by Sam (Oct 9th 2025) in less than 17 minutes
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cluesbysam.com

Woof this was hard
Clues by Sam
A daily logic puzzle where you deduce who are criminals and who are innocent!
cluesbysam.com
Reposted by Tony Tran 🔜 Home
hinokodo.com
Caught up on the livecast from this week. Someone mentioned that other companies are starting to put 'no ai was used' kind of notes on their games and in rulebooks. I think y'all might be interested to know that there is a movement there and people look for that!

@stonemaiergames.com
the human made icons in the pack. free to use of course. an example shown on a book. (specifically TUMULUS by Exeunt Press)
tonytran.bsky.social
I was thinking to make one with the sticker but I would need to seal it. It sounds cool though
tonytran.bsky.social
That would make a sick coaster!
Reposted by Tony Tran 🔜 Home
matthewdunstan.bsky.social
Today's video was a hard one for me to make - I wanted to talk about my experiences going through burnout in the last year or so as a game designer, and aspects of the wider tabletop industry that contribute to that.

youtu.be/D2rC_8F10R8

🎲✂️
The reality of being a full time game designer
YouTube video by Matthew Dunstan
youtu.be
tonytran.bsky.social
Ooo I love these kind of puzzles
tonytran.bsky.social
I love to see more storytelling card games!!!!
tonytran.bsky.social
Hahaha none actually. I did put my memory foam pillow in it. I took out on the plane and the guy next to me made the most stereotypical impressed face I ever saw. It was hilarious.

Also I am the best raccoon in a trench coat.
tonytran.bsky.social
My suitcase got pulled aside and the TSA agent asked if I have any cards in my bags.

"Yes, I have a few hundred" 😅
tonytran.bsky.social
Trump Tricks Game is similar idea to pursue as well.

It sounds like none of them are mechanically doing what I was thinking so I guess I have to go make it now...
tonytran.bsky.social
Thanks for coming in clutch.

Rainbow sounds like an idea I would have pursued... I was thinking a climbing game might fit better.
tonytran.bsky.social
Is there a trick taker that uses the played cards into the next round? Or some variation of that?
Reposted by Tony Tran 🔜 Home
abyssalbrews.com
Being brand ready means knowing that you'll need to be present in a number of spaces that have various restrictions on the imagery present.

This is why I always recommend a branding spray sheet where you present your brand identity ready for multiple formats, like this:
A sheet showing 12 variations of the AB (AbyssalBrews) logo.
Reposted by Tony Tran 🔜 Home
dcrapuchettes.bsky.social
I’m very excited to see Nature at Barnes & Noble. ♥️
Reposted by Tony Tran 🔜 Home
gamemakersguild.bsky.social
GMG's new Online Testing time is 8:30 Eastern on the first Monday of each month. We had a great group show up and 2 prototypes hit the table. Look forward to more! 🎲✂️
Prototype of a space game about manipulating a shared track. a 2-player lane battler about attracting animals to your side with their preferred food.
tonytran.bsky.social
That's a fantastic photo 📷!
tonytran.bsky.social
My 2nd instinct is a worker bee in an area control where the Bee can either gather resources each turn/round or engage in combat once.
tonytran.bsky.social
🎲✂️ Let's do a little design jam and stretch your design muscle. Say you were designing a game and it had a thing called a "Bee" in it, what would it do?

The first thing I was thinking was a pick up and deliver where the bee was a worker that picked up and delivered pollen.