The Game Business
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Ghost of Yotei is the biggest first-party PlayStation launch in Europe since Spider-Man 2, with launch sales in-line with Ghost of Tsushima. The game had to settle for No.2, however, with EA Sports FC 26 holding onto the top spot
www.thegamebusiness.com/p/ghost-of-y...
Ghost of Yotei delivers strong opening across Europe
But EA Sports FC 26 holds on at No.1
www.thegamebusiness.com
Next week at London Comic-Con, we will be speaking to games legend Peter Moore live on stage. There will also be numerous other sessions AND an industry drinks. Best of all, TGB industry readers can come for free www.thegamebusiness.com/p/free-indus...
Free industry drinks and talks at London Comic-Con next week
We will be speaking to Peter Moore live on stage next week
www.thegamebusiness.com
No in her reasoning, no. But as we said in the article, we're not a fan of consolidation.
In today's The Game Business Micro, we have two stories from the world of Assassin’s Creed, a whole bunch of US numbers, big sales landmarks, trouble at Build A Rocket Boy, a VC bought a publisher and a new Minecraft movie coming (paid subscribers only)

www.thegamebusiness.com/p/build-a-ro...
Build A Rocket Boy woes continue! Plus, US gamers don't buy many games
And... 48% of gamers globally are women, a politically sensitive Assassin's Creed got cancelled and Minecraft returns to the big screen
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It doesn't. Did you read it?
They care about them making money
The console sector only accounts for about 3% of the Chinese market, but as Daniel Ahmad said: “When you’re talking about a $50bn market, that is still notable.”

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"Some game companies continue to be afraid of the Chinese market"
Plus! We dive into the latest figures from China's video game market
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In this week's edition of The Game Business, we dive into what is really going on in the Chinese video game market with Niko Partners (with Lisa Cosmas Hanson and Daniel Ahmad on the Show).

Plus, we disagree with former FTC Chair Lina Khan on Xbox

www.thegamebusiness.com/p/some-game-...
"Some game companies continue to be afraid of the Chinese market"
Plus! We dive into the latest figures from China's video game market
www.thegamebusiness.com
Oh thank you. That's a nice message to read in the morning.
“Games like Tomb Raider and Resident Evil were really [key],” Jim Ryan said. “It’s one thing to have a marketing aspiration to appeal to 15 to 25-year-olds. It’s another thing to have real substance behind that.”

www.thegamebusiness.com/p/we-went-to...
'We went to dangerous places' – Sony legends celebrate 30 years of PlayStation in Europe
How the PS1 took Europe by storm, as told by those who were there
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In today's edition of The Game Business, we spoke to PlayStation legends including Chris Deering & Jim Ryan to celebrate 30 years since the PS1 launch in Europe. Did you know Sony almost bought Bullfrog? And wanted the FIFA licence? Loads more in here
www.thegamebusiness.com/p/we-went-to...
'We went to dangerous places' – Sony legends celebrate 30 years of PlayStation in Europe
How the PS1 took Europe by storm, as told by those who were there
www.thegamebusiness.com
It's a slow launch for Sonic Racing Crossworlds, although expect that to pick up as we near the holiday season
EA Sports FC 26 was No.1 in Europe for a second week (digital + physical). Sales are down over 20% year-on-year (TGB estimates), but that's due to EA's staggered launch strategy. Silent Hill F is No.2, but sales are down about a 1/3 over Silent Hill 2 www.thegamebusiness.com/p/ea-sports-...
EA Sports FC 26 and Silent Hill F top European charts, but sales are down
Sonic Racing Crossworlds is slow off the starting line
www.thegamebusiness.com
Reposted by The Game Business
In today's The Game Business Micro (paid subscribers only), we cover the industry's reaction to the EA acquisition, job cuts at three major European studios, the Game Pass price hike, a new Peter Pan studio... and a surprising PlayStation fact from the 1990s www.thegamebusiness.com/p/industry-f...
Industry fears for EA. Plus, European studios make cuts - The Game Business Micro
Plus! Game Pass price rises, Epic enters web store space, Ubisoft reveals Vantage Studios and more
www.thegamebusiness.com
In today's The Game Business Micro (paid subscribers only), we cover the industry's reaction to the EA acquisition, job cuts at three major European studios, the Game Pass price hike, a new Peter Pan studio... and a surprising PlayStation fact from the 1990s www.thegamebusiness.com/p/industry-f...
Industry fears for EA. Plus, European studios make cuts - The Game Business Micro
Plus! Game Pass price rises, Epic enters web store space, Ubisoft reveals Vantage Studios and more
www.thegamebusiness.com