Terraform Studios
banner
terraformstudios.bsky.social
Terraform Studios
@terraformstudios.bsky.social
Concept Art Partnership Studio working for Films, AAA Games, TV & Web3. Sourcing the best concept art talent worldwide. Daily art & reference inspiration

terraformstudios.com
Jin Sakai Hut Interiors for Ghost of Yotei! We were initially given screenshots, over which we designed the composition, color, growth and wear of the different spaces.

Concept Artist: Daniel Dana

Art Director: Dan Fadness

Creative Director: Finnian MacManus

#ghostofyōtei #conceptart #artwork
November 26, 2025 at 7:38 PM
The original design of the fly molter is by @doublefine.com and Lee Petty. We assisted with paintovers for texturing, color, and keyframes for the fly molter, along with some designs for rocks and vegetation for this area.

Concept Artist: Bin Ying

AD: Alec Palacios

CD: Finnian MacManus

#keeper
November 25, 2025 at 9:42 PM
Concepts for the Meadow Entrance, rock and tree formations from #Keeper! While we were designing the environments over blockouts from the @doublefine.com team, we also iterated on the types of stylization for foliage and rocks in the game.

Artist: Bin Ying

AD: Alec Palacios

CD: Finnian MacManus
November 24, 2025 at 8:09 PM
We're proud to share these Forest and Cave Sequence Concepts from Act I of #Keeper! It was a blast to be able to collaborate with the Double Fine Productions team on this incredible project.

Concept Artist: Bin Ying

Art Director: Alec Palacios

Creative Director: Finnian MacManus

#conceptart #art
November 20, 2025 at 7:49 PM
Today we're sharing more rock formation designs for Act 1 of #Keeper! We had a great time experimenting with shape language explorations with the Double Fine Productions team to create a unique visual identity for the game.

Concept Artist: Bin Ying

AD: Alec Palacios

CD: Finnian MacManus

#concept
November 19, 2025 at 7:48 PM
Here are some designs for rocks throughout Act 1 of Keeper that we showed in keyframe form. We had a great time collaborating with the #DoubleFine team to create a unique visual identity for the geography.

Concept Artist: Bin Ying

Art Director: Alec Palacios

Creative Director: Finnian MacManus
November 18, 2025 at 8:39 PM
We are so happy to share some of the work we developed for #Keeper, the fantastic new game from #DoubleFineProductions! We hope you enjoy these initial pre-production concepts for the Meadows

Concept Artist: Bin Ying

Art Director: Alec Palacios

Creative Director: Finnian MacManus

#conceptart
November 17, 2025 at 9:03 PM
Cinematic Shot Concepts designed for #GhostofYōtei! For these shots, we provided variations on lighting, composition and mood over existing Sucker Punch geo to explore options for the tonality & design of the scenes.

Concept Artist: Andrej Rempel

AD: Dan Fadness

CD: Finnian MacManus

#conceptart
November 13, 2025 at 8:25 PM
Vista Concepts for #GhostofYōtei! For these shots, we provided variations on lighting, composition and mood over existing Sucker Punch geo to explore options for the tonality and design of the scenes.

Concept Artists: Daniel Dana and Andrej Rempel

AD: Dan Fadness

CD: Finnian MacManus

#concept
November 12, 2025 at 8:27 PM
More views of the Gambling House from #ghostofyōtei! We worked with the Yotei team to incorporate existing geo and set dressing from the game and create mood and color variations for the area.

Concept Artist: Daniel Dana

Art Director: Dan Fadness

Creative Director: Finnian MacManus

#conceptart
November 11, 2025 at 8:37 PM
Concept design for the Gambling House from #GhostofYotei! We were thrilled to work with the Yotei team on this piece, doing variations on mood and color for the area, textural and compositional design.

Concept Artist: Andrej Rempel

AD: Dan Fadness

CD: Finnian MacManus

#conceptartwork #conceptart
November 10, 2025 at 8:35 PM
Here are some cinematic pieces we helped develop for #GhostofYōtei! For these shots, we painted over existing geo designed by Sucker Punch to help reinforce the mood of the cinematic.

Concept Artists: Daniel Dana and Andrej Rempel

Art Director: Dan Fadness

Creative Director: Finnian MacManus
November 6, 2025 at 7:27 PM
Jin Sakai's interiors designed for the phenomenal #GhostofYōtei! We were responsible for lighting, interior design, layout, and did paintovers from the level team supporting the visual identity of the space.

Artist: Andrej Rempel

AD: Dan Fadness

CD: Finnian MacManus

#ghostofyotei #conceptart
November 4, 2025 at 8:02 PM
Here are designs we did for a mountain hut and Jin Sakai's interior designs. We were responsible for lighting, interior design, layout and did paintovers from the team supporting the visual identity of the space.

Concept Artist: Andrej Rempel

AD: Dan Fadness

CD: Finnian MacManus

#ghostofyōtei
November 3, 2025 at 8:26 PM
Today we have the honor of sharing another Seedy Inn Interior we made for #GhostofYotei! We were thrilled to collaborate with Sucker Punch Studios, it was a dream!

Concept Artist: Daniel Dana

Art Director: Dan Fadness

Creative Director: Finnian MacManus

#ghostofyōtei #conceptdesigner #blender
October 31, 2025 at 7:39 PM
We were super happy and honored to collaborate with Sucker Punch Studios on #GhostofYotei! This is a design for the Seedy Inn Interior

Concept Artist: Daniel Dana

Art Director: Dan Fadness

Creative Director: Finnian MacManus

#ghostofyōtei #conceptart #blenderart #gameart #interior #architecture
October 30, 2025 at 9:53 PM
We were ecstatic and honored to collaborate with Sucker Punch Studios on Ghost of Yotei!

This is a design for the Seedy Inn Exteriors from the game by our Environment Concept Artist Daniel Dana

Art Director: Dan Fadness

Creative Director: Finnian MacManus

#ghostofyōtei #ghostofyotei #conceptart
October 29, 2025 at 7:40 PM
We're celebrating the launch of #Wildcard! These are Lubabub and New Arden Explorations designed for the game by our team. Get it now on Steam! store.steampowered.com/app/497120/W...

Concept Artist: Oliver Beck
Art Director: Dan Fadness
Creative Director: Finnian MacManus

#newgames #scifi
October 23, 2025 at 9:08 PM
We’re celebrating the launch of #Wildcard!

We're showing off some environment work we created for this fantastic new game, which you can get here:
shorturl.at/bJngw

Lubabub Development designed for Wildcard

Concept Artist: Oliver Beck

AD: Dan Fadness

CD: Finnian MacManus
October 21, 2025 at 8:17 PM
We're celebrating the launch of Wildcard! We contributed a bunch of characters and environments to this game, which is available starting tomorrow!

store.steampowered.com/app/497120/W...

New Arden designed for Wildcard by our team

Concept Artist: Oliver Beck
AD: Dan Fadness
CD: Finnian MacManus
October 20, 2025 at 8:27 PM
We are beyond excited for Skate’s Early Access Release today! We can finally share that we contributed many concepts to this game. This has been such a fun project to work on and we're so grateful to EA for the opportunity!

www.youtube.com/watch?v=DeGX...

#skate #easkate #easkate4 #newgames
skate. | Live Action Trailer - “Drop In”
YouTube video by skate.
www.youtube.com
September 16, 2025 at 8:36 PM
We are having an awesome time at @xdsummit.bsky.social! Say hello if you’re here in Vancouver 🤠
September 4, 2025 at 7:10 PM
August 28, 2025 at 7:55 PM
Sleepy Hallow Key Art designed by our Concept Artist Daniel Dana for the #Fortnite interactive experience, #TheHallowHeist. Thanks so much to #Sony Immersive Music Studios for having us!

Art Director: Dan Fadness

Creative Director: Finnian MacManus

#conceptart #sleepyhallow #sony #virtualreality
June 25, 2025 at 7:27 PM