TawdryTerror183
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tawdryterror183.bsky.social
TawdryTerror183
@tawdryterror183.bsky.social
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SIGNALIS
November 21, 2025 at 6:19 PM
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hajimeli.itch.io/misdecayed
Misdecayed Demo 0.1.10 is out now on itch.io.
This update fixes a number of bugs with difficulty, Mint's skills, and some softlocks.
Misdecayed by Hajimeli (Cheryl Stelli)
RPG Maker game about robots, rebirth, and repetition.
hajimeli.itch.io
October 31, 2025 at 11:07 PM
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c programming ruined my life
August 27, 2025 at 11:26 AM
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day/night cycle

#godot #indiedev #gamedev
August 3, 2025 at 3:22 PM
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discovered that i can use whatever i want as a placeholder model

#godot #gamedev #indiedev
August 3, 2025 at 3:01 AM
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trying to use perlin noise for the grass layers instead of randomly placing textures ..... .. but i think it kinda looks weird. idk

#godot #indiedev #gamedev
June 28, 2025 at 2:16 PM
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combining perlin and voronoi noise .. probably need to tweak the values a little bit but i don't really have the time to sit here and do that today..

huge shoutout to @tulpenhaendler.bsky.social for the help!

#godot #indiedev #gamedev
June 29, 2025 at 7:37 AM
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Sugarcoat
June 27, 2025 at 7:36 AM
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sinking feeling (made on 2024/10/22)
June 25, 2025 at 1:47 PM
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spent my time after work today writing 200+ lines of code for the game's resources system ,

there's no visual frontend or anything yet for it so all i have for u is this screenshot of the debug output ! might turn this into a thread since there's more i wanna yap about

#godot #indiedev #gamedev
June 12, 2025 at 2:07 PM
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oka i will probably get back to gamedev now . and streams will be back soon also but i need to rework the schedule a little

meow
June 5, 2025 at 12:56 AM
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oh my god dude maybe i wasn't overreacting about the new ceo
May 29, 2025 at 2:14 PM
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it's taken a lot of invisible backend work to get up to this point , BUT!! u can now place different types of buildings!!

there's also a bit of a statemachine thing going on now meaning u are no longer always placing buildings .. huge progress!!

#godot #indiedev
May 25, 2025 at 7:08 AM
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haven't done one of these in aaaages so Hi
May 25, 2025 at 7:03 AM
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i've updated the camera movement to be a little more typical of the rts genre, as opposed to literally just being the godot editor camera movement remade.

needs a little more fine tuning, but overall is feeling pretty good to use

#godot #indiedev
May 23, 2025 at 8:55 AM
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the new version of godot added .uid files to handle metadata, but i didn't like how it added extra files to my project so i spent an HOUR trying to figure out how to configure neovim to hide them .. but the project is a lot cleaner now
May 22, 2025 at 8:51 AM
Reposted by TawdryTerror183
you can now place larger buildings (big squares!!)

they correctly ensure there are no other buildings where you're trying to place them, and also the selection box shows this by changing color

HUGE square progress !!

#godot #indiedev
May 22, 2025 at 7:57 AM
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he's watching me from my notifications
May 21, 2025 at 12:17 PM
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hey guys i invented ummmm minecraft

i... am steve or whatever

#godot #indiedev
May 18, 2025 at 2:58 PM
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oh my god the torture device has consequences
May 18, 2025 at 12:52 AM
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oh my . stream setup spontaneously started working again (i have been procrastinating remaking it for ages)

well. time to make a backup in case this ever happens again
May 17, 2025 at 9:57 AM
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spent some time actually setting up my new laptop. ended up going with kde as my de instead of hyprland, because hyprland is lowkey kinda mid

anyway it's nothing special but i like it
May 11, 2025 at 9:57 AM
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the cube MOVES now (!!)

#godot #indiedev
May 5, 2025 at 3:59 AM
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SAY IT WITH ME EVERYONE #SLEEP-IS-A-SCAM
April 30, 2025 at 4:11 AM
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aliased "sudo" to "pwease" on my computer..this is peak
April 21, 2025 at 10:13 AM