SirLich
@sirlich.bsky.social
140 followers
420 following
220 posts
Unreal Engine gamedev by day, Godot gamedev by night. Formerly XR developer for the big business boys.
Website: https://sirlich.dev/
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SirLich
@sirlich.bsky.social
· 16d
SirLich
@sirlich.bsky.social
· 16d
SirLich
@sirlich.bsky.social
· 18d
SirLich
@sirlich.bsky.social
· 19d
Video gamer Electronic Arts to be acquired for $52.5 billion in largest-ever private equity buyout
Electronic Arts, the video game maker of “Madden NFL,” “The Sims,” and other popular titles, is being acquired and taken private for about $52.5 billion in what could become the largest-ever buyout fu...
apnews.com
SirLich
@sirlich.bsky.social
· 22d
SirLich
@sirlich.bsky.social
· 27d
SirLich
@sirlich.bsky.social
· 27d
SirLich
@sirlich.bsky.social
· 27d
SirLich
@sirlich.bsky.social
· 27d
Add scene binding for optional tight-coupling between Node-extending Scripts and PackedScene resources · Issue #1935 · godotengine/godot-proposals
Building on proposals #1224, #1906, #1909, based on a suggestion from @dalexeev (last time I'll @ you about this, promise). Describe the project you are working on No active project, but have devel...
github.com
SirLich
@sirlich.bsky.social
· 27d
SirLich
@sirlich.bsky.social
· 28d
SirLich
@sirlich.bsky.social
· Sep 12
SirLich
@sirlich.bsky.social
· Sep 11
SirLich
@sirlich.bsky.social
· Sep 10
Reposted by SirLich
Yuri
@yurisizov.bsky.social
· Sep 7
Reposted by SirLich
SirLich
@sirlich.bsky.social
· Sep 6