shaddmain (Shaddon)
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shaddmain.bsky.social
shaddmain (Shaddon)
@shaddmain.bsky.social
He/Him | Adult | 🇺🇲
I'm a solo game developer & independent researcher! Making a modern RPG, while mapping the structure of reality itself!

🌅 #ProjectNewDawn 👈 my game
🌀 #CodexProcess 👈 my research
🎨 #shaddmainart 👈 my art archive
My favorite hit is from Kyiv, Ukraine. A researcher in an active warzone read my paper. That's humbling, hardcore, and a testament to the will of the Ukrainian people.

You can scrutinize science, you can defund science, you can even try to blow up the scientist — but science lives forever.
December 5, 2025 at 5:59 AM
From what I've seen, I'd agree. He's literally having WWE "host" a tournament to get his final opponent. That's as explicit as elevating other talent as one can get. That was absolutely his idea. In his promos, he often gives props even to people fans dislike. Talent recognizes talent.
Bruce Prichard addressed rumors about John Cena's backstage politics, stating he's always seen Cena as collaborative, focused on elevating others. Prichard believes jealousy drives negative narratives: "It's much easier to blame someone else." (via Something To Wrestle With)
December 5, 2025 at 1:07 AM
Me: casually, aura farming, waiting for the world to catch up.
December 4, 2025 at 10:25 PM
#CodexProcess Series confirmed visible reach so far:

672+ views
429+ downloads
36–40 countries reached
90–100 cities reached
Multiple university systems accessing papers
Daily recurring readers
All in 5.5 weeks.

Independent
Unfunded
Uncredentialed
No Degree
Self-taught
Debut Works

#philosophy
December 4, 2025 at 10:21 PM
Published The Codex Process: Paradox as Dimensional Collapse (Paper 5).

The close of the outward map.
The next phase turns inward.

zenodo.org/records/1776...

#CodexProcess #philosophy
The Codex Process: Paradox as Dimensional Collapse
Paradox does not arise from logical failure but from the collapse of multiple recursion layers into a single frame. When truths that are coherent within their own continuity are forced to occupy one v...
zenodo.org
November 30, 2025 at 9:34 AM
What my Black Friday haul looks like:
Charlie I Got A Rock GIF
ALT: Charlie I Got A Rock GIF
media.tenor.com
November 29, 2025 at 5:25 AM
Reposted by shaddmain (Shaddon)
This week, I turn a year older! So I’ll be reposting a bunch of my finished art 🎉🎉🎉

I also feel like seeing some of your art!

#artshare #wipwednesday

🌸 Share your wips and finished work
🔥 Sfw only please
🚫 No A/I or N/F/T
November 26, 2025 at 5:47 AM
Reposted by shaddmain (Shaddon)
Hey, happy birthday!🥳🎉 and thank you for the artshare:D

I don't have wips so I just share some latest drawings:D
November 26, 2025 at 6:15 AM
Reposted by shaddmain (Shaddon)
This is my main wip at the moment (other than a bunch of fics I’ve finished and refuse to post lol)

I was trying to make sculpts of my 3 OCs but figured I needed to draw a reference image of them first.
November 26, 2025 at 5:47 AM
I really don't think this accurate. There's a few questions that could've been on there that'd probably change this outcome a bit. 😅
theinnocencetest.com
November 26, 2025 at 6:52 AM
Well, it's my birthday. I've officially become 26 on the 26th. What are the odds? 1/26.
a pixel art illustration of a skeleton wearing a party hat
ALT: a pixel art illustration of a skeleton wearing a party hat
media.tenor.com
November 26, 2025 at 6:32 AM
Paper 4 is out. Morality as Emergent Equilibrium explores moral systems through the #CodexProcess, showing how conscience, justice, conflict, feedback, and ethical collapse all follow the same structural laws as any stable system.

zenodo.org/records/1768...

#philosophy #systems
The Codex Process: Morality as Emergent Equilibrium
Morality is not a code imposed by authority but a structure that emerges wherever agents must sustain relation through time. This paper applies the Codex Process to ethics, showing that moral law aris...
zenodo.org
November 23, 2025 at 5:55 AM
My dad has a high-contrast black and yellow UI and a Comic Sans-looking ass font on his phone. It's ungodly and a crime against humanity. As a former graphic designer, it's killing me 💀.
November 23, 2025 at 1:02 AM
#ProjectNewDawn update: Finished major optimizations to the day/night cycle and environmental audio. The cycle’s been fully restructured for efficiency, and the audio is now more efficient and positional-based (still needs polish). FPS not only stabilized again, but it went up.

#gamedev #indiegame
November 22, 2025 at 2:44 PM
Unintentional natural flirts are the bane of my existence.
a man with a beard is touching his forehead with his hand
ALT: a man with a beard is touching his forehead with his hand
media.tenor.com
November 22, 2025 at 5:33 AM
It’s been about 4 weeks since I started publishing the Codex Process papers, and the early response has been way stronger than I expected, especially as an independent with no backing or formal education, and for my first-ever publications.

#CodexProcess #philosophy #research

🧵 (1/5)
November 21, 2025 at 7:49 PM
Update: added window lighting, more environmental audio, and refined sound design. Everything now syncs with the day/night cycle.

Next up: optimization and moving to a variable 4-stage day/night phase-based system with better conditionals and proper loop ends.

#ProjectNewDawn #gamedev #indiegame
November 19, 2025 at 12:15 PM
One day, Microsoft will crumble and Windows will vanish, and only then will I finally know peace.
November 19, 2025 at 2:26 AM
I hate the Windows operating system. Words can’t even begin to capture the sheer vitriol and utter disdain I have for it. God, Linux is so much better. Windows developers have never actually used their own product.
November 19, 2025 at 2:23 AM
Going to work on the lighting panes tonight, I don't know if I'll get them created, placed, and implemented into the day/night system in just one night. However, I will try to do it all tonight. If somehow there's time, I'll mess with the particle fade-ins and fade-outs.

#gamedev #ProjectNewDawn
Next on the list: Later, I'll create some lighting panes and sources for the dusk and night stages, and sync them to the cycle. After that, just a few tweaks to the particle fade-ins and fade-outs, then the day and night system will finally be finalized for now (pending potential future expansion).
November 18, 2025 at 9:25 PM
Reposted by shaddmain (Shaddon)
🚨 ANNOUNCEMENT!
Our slot-driven, Wordle-style roguelike battler RANDEL'S QUEST now has its Steam page! To celebrate, we’re premiering a brand-new reveal trailer!

❤️ Thanks for all the support. We’re doing our very best to make this game shine! RTs appreciated!
#indiedev
November 18, 2025 at 6:18 PM
Reposted by shaddmain (Shaddon)
6 days until release of Fantastic Findings! 😱

Wishlist it before your cat does! 👇🐈
store.steampowered.com/app/3030650/...

#indiegames #gaming #steam #cozy #wholesome
November 18, 2025 at 6:43 PM
Got some work done. It sounds simple, but it's a huge difference — I finally got the day/night system to transition properly with a quick fade-out and fade-in to hide the LUT switch. Took longer than I’d like to admit, but it’s an improvement for the presentation. #ProjectNewDawn #gamedev #indiegame
November 18, 2025 at 11:11 AM
Updated timeline: the demo for #ProjectNewDawn is officially on track for the holidays.

I’ve finally settled into a routine with my Codex Process research papers, so I can jump back into #gamedev without burning out. I’m picking things up tonight — expect an update later today or tomorrow.
November 17, 2025 at 8:24 PM
Paper 3 is out. The Codex Process: Hypocrisy as Dimensional Artifact is now published on Zenodo. This one dives into hypocrisy as a structural effect—not a moral failure—and maps it across recursion layers.

zenodo.org/records/1762...
#CodexProcess #philosophy #research #zenodo
The Codex Process: Hypocrisy as Dimensional Artifact
This paper argues that hypocrisy is not a moral failure but a structural effect of systems operating across multiple layers. Using the Codex Process, it shows that contradiction appears only when thes...
zenodo.org
November 17, 2025 at 6:03 AM