Rytelier
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rytelier.bsky.social
Rytelier
@rytelier.bsky.social
Art 2D/3D
Gamedev
Worldbuilding
Music composing
I like when games have "easy mode" not in form of a setting in menu, but in form of making an appropriate build that exploits enemy's weak points most effectively
September 18, 2025 at 4:08 PM
Spam messages on the toxic sludge site don't slow down, actually the opposite.
Also lol the mail notification still says Twitter
June 25, 2025 at 5:02 PM
There's some disgusting hypocrisy in spreading "support artists, oppose ai" statements but then harassing artists because they draw something you don't like.
You are automatically on the artist hating side when you unironically call someone's art "goonslop".
May 19, 2025 at 5:31 PM
"Don't be mad at AI trained on your work, be mad at capitalism" yea sure, now imagine saying to someone unfairly fired or having salary deduced "don't be mad at your boss/corpo, be mad at capitalism".
Like does one even care about higher good, or just want to defend precious AI?
May 7, 2025 at 3:51 PM
I came to conclusion I don't like raytracing in games.
At this point it's a temporal effect stacked on top of temporal effect with temporal effect as base.
It get blurry, smeary and flickery like a drunk vision. Also it's very expensive to run.
March 21, 2025 at 4:41 PM
Reposted by Rytelier
Graphics rework #gamedev #gameart

before after
March 13, 2025 at 4:20 PM
Graphics rework #gamedev #gameart

before after
March 13, 2025 at 4:20 PM
Miniboss fight

#gamedev #godot
February 12, 2025 at 9:24 PM
#Gamedev tip: make your own useful tools - like camera bounds preview which help in level design as you see how much is visible on screen
February 8, 2025 at 10:48 PM
Working on a game

#gamedev
January 11, 2025 at 7:14 PM
Before making the game: my code plan is perfect and flexible!
During making the game: oh, code needs another bandaid fix because it works broken.
November 25, 2024 at 4:20 PM
Gameboi experiment

#gamedev #gameart
November 13, 2024 at 11:22 PM
Procedural materials I made showcase
#gameart
cara.app/post/aa699c2...
Rytelier (@rytelier) | Cara - Artist Social & Portfolio Platform
Procedural PBR materials
cara.app
October 23, 2024 at 1:39 PM
Forest wip

#gamedev #godot
April 10, 2024 at 6:00 PM
April 7, 2024 at 12:41 PM
Palworld sets some sad implications about gaming, but it's just same stuff as it was before. Mainstream slop sells, lots of people just don't even know about deeper issues, they only see products.
January 22, 2024 at 2:47 PM
*Some awful asset flip game/mockbuster movie announced after thing goes public domain*
Everyone: omg it wasn't even a day omg! Let's give that thing a free advertisement!
January 2, 2024 at 5:19 PM
I'm liminaling

#gamedev #gameart
December 30, 2023 at 5:34 PM
#gamedev tip: don't want to your game be accused of being a coin miner? Limit game's framerate by default.
November 9, 2023 at 9:41 PM
Fetish art is good and perfectly ethical and it improves society.
Make it if you want (just be at least 18 years old)
November 6, 2023 at 4:17 PM
It's upsetting when communities that have good potential to be great devolve into toxicity because they are moderated by spineless cowards that refuse to take proper measures against toxic bigots just cuz they act "politely"
I seen it in big communities (like Blender Artists) and small ones as well.
November 4, 2023 at 8:05 PM
Low poly graphics test
#gamedev #gameart #godot
November 1, 2023 at 4:17 PM
Researching how to make better cliffs, using geonodes so it's fast and reliable too
#blender #gamedev #gameart
October 17, 2023 at 3:06 PM
Reposted by Rytelier
Gothic architecture 3D I did a while back

#art #gamedev #gameart
September 15, 2023 at 6:48 PM
King's Field series is the very roots of Dark Souls.
What if it got remade? My old art imagining how it could look like
#gamedev #gameart #art
September 19, 2023 at 9:26 PM