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Drop handouts right on your maps, reveal clues, and make your worlds interactive!
Now in Early Access for Pro & Elite subscribers.
Learn more: buff.ly/GEMML4U
Make 2026 the year you start a new campaign or try a new system—Cyberpunk, Pendragon, Pathfinder 2e, Warhammer & more!
Shop Roll20 👉 buff.ly/3hZLw9M
Shop DriveThruRPG 👉 buff.ly/ys0xjTj
Make 2026 the year you start a new campaign or try a new system—Cyberpunk, Pendragon, Pathfinder 2e, Warhammer & more!
Shop Roll20 👉 buff.ly/3hZLw9M
Shop DriveThruRPG 👉 buff.ly/ys0xjTj
What’s one tip you’d share with a first-time GM? 📝👇
What’s one tip you’d share with a first-time GM? 📝👇
Blades in the Dark: Deep Cuts brings new lore & mechanics to Roll20.
🌑 Updated character sheet
🌑 27 factions (+ multi-sided tokens)
🌑 100+ heritage & background packages
🌑 New map, backgrounds, & tokens
Buy now: buff.ly/N77d6SN
Blades in the Dark: Deep Cuts brings new lore & mechanics to Roll20.
🌑 Updated character sheet
🌑 27 factions (+ multi-sided tokens)
🌑 100+ heritage & background packages
🌑 New map, backgrounds, & tokens
Buy now: buff.ly/N77d6SN
Map Pins are now in Open Beta for all! Here’s what’s new since Early Access:
📌 Separate tabs for GM & Player notes
🖼️ Add custom images & notes
➕ Create pins directly with the Place Pin tool
Have you tried Map Pins?
Map Pins are now in Open Beta for all! Here’s what’s new since Early Access:
📌 Separate tabs for GM & Player notes
🖼️ Add custom images & notes
➕ Create pins directly with the Place Pin tool
Have you tried Map Pins?
Play the iconic sci-fi RPG Traveller from @mongoosepublishing.bsky.social for FREE on Roll20.
Get everything you need to take to the stars:
🛰️ Starter rules
🛰️ 2 adventures
🛰️ 5 full-color maps
🛰️ NPCs & tokens
Claim now: buff.ly/ktN5o8D
Play the iconic sci-fi RPG Traveller from @mongoosepublishing.bsky.social for FREE on Roll20.
Get everything you need to take to the stars:
🛰️ Starter rules
🛰️ 2 adventures
🛰️ 5 full-color maps
🛰️ NPCs & tokens
Claim now: buff.ly/ktN5o8D
You can use Fog of War to manually hide and reveal areas of your map as players explore.
This lets you control the pace of exploration, and still lets you hide fun surprises in your dungeons.
You can use Fog of War to manually hide and reveal areas of your map as players explore.
This lets you control the pace of exploration, and still lets you hide fun surprises in your dungeons.
Set a wall to transparent, then enable "Restrict Player Movement."
This is useful for traps, force fields, magical barriers, or areas you don’t want players to rush past!
Set a wall to transparent, then enable "Restrict Player Movement."
This is useful for traps, force fields, magical barriers, or areas you don’t want players to rush past!
They let players see into a space from one direction—but not the other.
This is perfect for:
● Cliffs
● Balconies
● Multi-level buildings
● One-way mirrors
They let players see into a space from one direction—but not the other.
This is perfect for:
● Cliffs
● Balconies
● Multi-level buildings
● One-way mirrors
To use it in game, you need 3 things:
1️⃣ Dynamic Lighting enabled on the Page
2️⃣ Walls and torches on the Lighting Layer
3️⃣ Player tokens with Vision turned on
Miss one, and players might see only darkness.
To use it in game, you need 3 things:
1️⃣ Dynamic Lighting enabled on the Page
2️⃣ Walls and torches on the Lighting Layer
3️⃣ Player tokens with Vision turned on
Miss one, and players might see only darkness.
Dynamic Lighting does exactly that!
Welcome back to Roll20 101 🎲
Each week we're sharing one easy tip—and a pro version of that tip—to help you run awesome online games. 🧵
Dynamic Lighting does exactly that!
Welcome back to Roll20 101 🎲
Each week we're sharing one easy tip—and a pro version of that tip—to help you run awesome online games. 🧵