Rinvo
@rinvo.bsky.social
Small VRChat artist/asset creator
rinvolinks.carrd.co for more links
rinvolinks.carrd.co for more links
turns out to get 2000hz car sim at 500fps in vrchat i just needed to ditch unity's rigidbody
wow
this is stupid
wow
this is stupid
November 9, 2025 at 8:21 PM
turns out to get 2000hz car sim at 500fps in vrchat i just needed to ditch unity's rigidbody
wow
this is stupid
wow
this is stupid
open differential took longer than expected t
November 9, 2025 at 10:40 AM
open differential took longer than expected t
ngl, just having debugging visuals adds so much motivation to get things working right
rotating stuff do be rotating:3
rotating stuff do be rotating:3
November 9, 2025 at 8:21 AM
ngl, just having debugging visuals adds so much motivation to get things working right
rotating stuff do be rotating:3
rotating stuff do be rotating:3
im rewriting car for.. 7th time i think. Every time i start over i feel like i don't know anything and struggle with basics, even tho its clearly getting better every iteration
that being said, i finally managed to make actual netural instead of just disconnecting clutch to emulate neutral LOL
that being said, i finally managed to make actual netural instead of just disconnecting clutch to emulate neutral LOL
November 9, 2025 at 7:22 AM
im rewriting car for.. 7th time i think. Every time i start over i feel like i don't know anything and struggle with basics, even tho its clearly getting better every iteration
that being said, i finally managed to make actual netural instead of just disconnecting clutch to emulate neutral LOL
that being said, i finally managed to make actual netural instead of just disconnecting clutch to emulate neutral LOL
okay, im.. uugh, new experimental project with completely different paradigm of doing physics substeps in vrc.
kinda just got things rotating today and clutch working
(yes, i work on prev one too, but this eventually will be better >.<)
kinda just got things rotating today and clutch working
(yes, i work on prev one too, but this eventually will be better >.<)
November 9, 2025 at 5:28 AM
okay, im.. uugh, new experimental project with completely different paradigm of doing physics substeps in vrc.
kinda just got things rotating today and clutch working
(yes, i work on prev one too, but this eventually will be better >.<)
kinda just got things rotating today and clutch working
(yes, i work on prev one too, but this eventually will be better >.<)
Rewritten
More complexity and less complexity at the same time
10/10
More complexity and less complexity at the same time
10/10
November 4, 2025 at 10:29 PM
Rewritten
More complexity and less complexity at the same time
10/10
More complexity and less complexity at the same time
10/10
the fact that i managed to swap my spaghetti torque distribution code to an iterative solver within half a day for the car sim kinda tells me that im doing at least something right in terms of code organization. Writing the solver was the hard part, swapping it in was surprisingly easy..
November 4, 2025 at 11:36 AM
the fact that i managed to swap my spaghetti torque distribution code to an iterative solver within half a day for the car sim kinda tells me that im doing at least something right in terms of code organization. Writing the solver was the hard part, swapping it in was surprisingly easy..
im rewriting entire engine agaaain
i didn't like clutch producing oscilations, tried to fix it
now its smooth but car feels like its on medication
i want this specific car to feel like it has anger management issues and no medication :>
i didn't like clutch producing oscilations, tried to fix it
now its smooth but car feels like its on medication
i want this specific car to feel like it has anger management issues and no medication :>
November 3, 2025 at 4:05 PM
im rewriting entire engine agaaain
i didn't like clutch producing oscilations, tried to fix it
now its smooth but car feels like its on medication
i want this specific car to feel like it has anger management issues and no medication :>
i didn't like clutch producing oscilations, tried to fix it
now its smooth but car feels like its on medication
i want this specific car to feel like it has anger management issues and no medication :>
i kinda like how it handles curbs now that wheels are volumetric rather than single point
October 31, 2025 at 6:41 PM
i kinda like how it handles curbs now that wheels are volumetric rather than single point
holy this is satisfying (except clipping)
October 29, 2025 at 11:05 PM
holy this is satisfying (except clipping)
its probably getting better
October 29, 2025 at 10:30 PM
its probably getting better
such a sMoOOoOtTth rIiiiIiIIIdEee
October 29, 2025 at 11:18 AM
such a sMoOOoOtTth rIiiiIiIIIdEee
btw i kinda managed to make somewhat procedural rally stages in vrc. Thinking about making it a weekly thing on that map if i ever get to actually finishing it
October 29, 2025 at 9:55 AM
btw i kinda managed to make somewhat procedural rally stages in vrc. Thinking about making it a weekly thing on that map if i ever get to actually finishing it
i feel like changes i made will translate fairly well into rally style cars too, its much more responsive to turning now and i feel like its much easier to distinguish understeer from oversteer
and each can be initiated on-demand fairly reliably
and each can be initiated on-demand fairly reliably
October 29, 2025 at 9:51 AM
i feel like changes i made will translate fairly well into rally style cars too, its much more responsive to turning now and i feel like its much easier to distinguish understeer from oversteer
and each can be initiated on-demand fairly reliably
and each can be initiated on-demand fairly reliably
every time i do some changes to how car calculates forces/add ground effect/scrub radius/KPI, etc car drives VERY differently, and every time i have to balance it to not be too fast or too slow
fun
fun
October 28, 2025 at 1:55 PM
every time i do some changes to how car calculates forces/add ground effect/scrub radius/KPI, etc car drives VERY differently, and every time i have to balance it to not be too fast or too slow
fun
fun
night is cool af to drive
October 24, 2025 at 4:25 PM
night is cool af to drive
Ok, kinda curious
Night Rally Challenge world:
- dark 5km~ gravel/tarmac rally stage
- full damage: mechanical, visual, etc.
- as close to realistic physics as I can get
- hub to watch/chill/play pool/queue
- leaderboard
Catch is:
- only 1 player can drive at a time (with queue)
- its HARD
Night Rally Challenge world:
- dark 5km~ gravel/tarmac rally stage
- full damage: mechanical, visual, etc.
- as close to realistic physics as I can get
- hub to watch/chill/play pool/queue
- leaderboard
Catch is:
- only 1 player can drive at a time (with queue)
- its HARD
October 24, 2025 at 12:35 PM
Ok, kinda curious
Night Rally Challenge world:
- dark 5km~ gravel/tarmac rally stage
- full damage: mechanical, visual, etc.
- as close to realistic physics as I can get
- hub to watch/chill/play pool/queue
- leaderboard
Catch is:
- only 1 player can drive at a time (with queue)
- its HARD
Night Rally Challenge world:
- dark 5km~ gravel/tarmac rally stage
- full damage: mechanical, visual, etc.
- as close to realistic physics as I can get
- hub to watch/chill/play pool/queue
- leaderboard
Catch is:
- only 1 player can drive at a time (with queue)
- its HARD
some experiments with the dashboard rendering. Idk if i will keep it but looks kinda cool for LCD screens
October 24, 2025 at 10:31 AM
some experiments with the dashboard rendering. Idk if i will keep it but looks kinda cool for LCD screens
Tom & Jerry aah programming of today:
vrcsdk was overriding file i needed so i had to wait for it to be done with the build and silently swap it back to what i need. Gotta love programming for vrchat
vrcsdk was overriding file i needed so i had to wait for it to be done with the build and silently swap it back to what i need. Gotta love programming for vrchat
October 22, 2025 at 2:13 PM
Tom & Jerry aah programming of today:
vrcsdk was overriding file i needed so i had to wait for it to be done with the build and silently swap it back to what i need. Gotta love programming for vrchat
vrcsdk was overriding file i needed so i had to wait for it to be done with the build and silently swap it back to what i need. Gotta love programming for vrchat
weirdly enough, i only now got to making wheel collider actually volumetric
before it was single point raycast style detection, now its a spherecast with limits. Makes curbs a little more friendly
also added brake bias
not i need aero bias bc car is too pointy :>
before it was single point raycast style detection, now its a spherecast with limits. Makes curbs a little more friendly
also added brake bias
not i need aero bias bc car is too pointy :>
October 22, 2025 at 11:23 AM
weirdly enough, i only now got to making wheel collider actually volumetric
before it was single point raycast style detection, now its a spherecast with limits. Makes curbs a little more friendly
also added brake bias
not i need aero bias bc car is too pointy :>
before it was single point raycast style detection, now its a spherecast with limits. Makes curbs a little more friendly
also added brake bias
not i need aero bias bc car is too pointy :>
Can bsky just stop showing me american political bs, I'm not american nor am I interested in that clusterfuck
October 20, 2025 at 4:14 PM
Can bsky just stop showing me american political bs, I'm not american nor am I interested in that clusterfuck
ok, hear me out
what if
it was actually drivable outside the track
what if
it was actually drivable outside the track
October 16, 2025 at 1:37 PM
ok, hear me out
what if
it was actually drivable outside the track
what if
it was actually drivable outside the track
Luckily for me it just makes me start overly uberambicious projects and lock into them for days giggling uncontrollably to never complete them anyway
It's how the car physics thing has started :>
And all of my vrc sheineinegans tbh
youtube.com/shorts/LB3a3...
It's how the car physics thing has started :>
And all of my vrc sheineinegans tbh
youtube.com/shorts/LB3a3...
i lack impulse control (ft. @hitherevox)
YouTube video by Flork
youtube.com
October 15, 2025 at 2:14 AM
Luckily for me it just makes me start overly uberambicious projects and lock into them for days giggling uncontrollably to never complete them anyway
It's how the car physics thing has started :>
And all of my vrc sheineinegans tbh
youtube.com/shorts/LB3a3...
It's how the car physics thing has started :>
And all of my vrc sheineinegans tbh
youtube.com/shorts/LB3a3...
ngl, it might be worth it
but still, stupid ambitios idea, i might end up remastering only parts of it
but still, stupid ambitios idea, i might end up remastering only parts of it
October 15, 2025 at 1:39 AM
ngl, it might be worth it
but still, stupid ambitios idea, i might end up remastering only parts of it
but still, stupid ambitios idea, i might end up remastering only parts of it
i remember i said that i hate BPD before.
taking it back, now i fng love it :>
taking it back, now i fng love it :>
October 14, 2025 at 1:31 AM
i remember i said that i hate BPD before.
taking it back, now i fng love it :>
taking it back, now i fng love it :>