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ribbeats.bsky.social
Ribbeats
@ribbeats.bsky.social
99 followers 140 following 100 posts
Developer behind upcoming PF2E roguelike, made with Godot 4! #indiedev #pathfinder2e #gamedev #godot
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Wow it's been a month since my last update, I was away for a while, but nonethless here is the new equipment preview screen! New art pending of course, unless we're big fans of the stick man of course :)

#indiedev #godot #pf2e #pathfinder2e #crpg #gamedev
There isn't any shading in the new version, maybe that's why? The line art is a lot better imo
Impressive! Any plans for the project? Art is super cute already!
Are there any features of C# you miss? Main one for me might be something interface-like.
What's the intent behind the raids? XP and loot? Pressure to get them to move faster?
Oh no: our fighter is getting completely wrecked by the new attack and damage animations! Also note some new particle effects when the tokens are moving around!

#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
What the heck, this looks so good! Really digging the artstyle so far, and the combat looks tight! Looking forward to seeing more!
Made a quick plugin to allow myself to easily select damage types! This way I can just click on the type rather than load it in manually all the time! Got some nice attack polish coming up soon too!

#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
Small update, but I've added tooltips to the weapon selection action! You can now quickly see the damage, range, and traits of the weapon you're about to strike with, which seems pretty important!

#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
Been a while, but I had some time this week to chip away at the project! This time I've added an animation to show what you get on dice rolls so you don't always need to check the chat log!

#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
The vfx looks great, super clear that's it's lit or not which is great.

May I ask what the burn dice does? I'm intrigued!
Been taking my time with updates recently, but here's a nice quality of life upgrade! You can now hover over stats in the character sheet preview to see exactly where the numbers are from!

#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
Thank you so much! Looking forward to seeing more of your game, good luck!!!
This looks so good! How long has it been in the works for?
This looks so good! The effect is simple but it goes a long way selling the spell, very nice!
Wrapping up main menu polish with the connection screen! Here you can select a color and icon for yourself and assign which character(s) you'll control. In the future you'll be able to make/import a new character here as well.

#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
Finally decided to polish the main menu! Always so cool when games move the camera around in the main menu, just had to try it for myself!

#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
Thanks! Getting it to sync for multiplayer made it even more annoying somehow.
Some more victory screen polish! You can now also actually equip the rewards you get, and move items around from the same equip screen!

#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
Daaaang, that effect looks really nice! I think the power intro should play after you select a target though.
Spent some time polishing up the reward UI, this is feeling a lot better already!

#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev
The concept sounds cool! Any idea what the genre/gameplay will be like?
Been working on some more UI recently to transition between combat and exploration. Here is the current version of the victory screen! Need to remake the fanfare, but I like the sfx for the text appearing a lot!
#indiedev #screenshotsaturday #godot #pf2e #pathfinder2e #crpg #gamedev