RedderNoon 💫 Wishlist Noon Stone!
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reddernoon.bsky.social
RedderNoon 💫 Wishlist Noon Stone!
@reddernoon.bsky.social
Solo dev doing gamedev with Godot Engine. FR/EN.
Noon Stone is a turn-based RPG roguelite.
💫 Wishlist Noon Stone on Steam: bit.ly/44DIFop
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🗺️ Noon Stone — a solo dev roguelite where each step makes the world deadlier.
🎲 TTRPG-inspired, hand-drawn look, score-chasing strategic exploration.
💀 Monsters grow daily. Will you survive?
💫 Wishlist now! bit.ly/44DIFop
#indiedev #roguelite #madewithgodot
Noon Stone on Steam
Noon Stone is a roguelite microgame inspired by TTRPGs and print & play adventures. Travel across a procedurally generated hex map, uncover secrets, buy gear, and battle growing threats using dice...
bit.ly
Added some pictures to the random encounters. First, it looks nice. And also, it allows quick play as you know where you are in one look.
#gamedev #indiegame #rpg #godotengine #screenshotsaturday
November 15, 2025 at 3:09 PM
After a few months off, development is back on track!
Working on translations atm.
#gamedev #indiegame #rpg
November 10, 2025 at 4:02 PM
Wrote my own voxel loader and greedy mesher in gdscript. Multiple threads, even a start of lod support. That was fun!
#gamedev #godotengine #screenshotsaturday
July 12, 2025 at 3:28 PM
Playing with side projects... Testing voxel engines with Godot. Works even on iGPU.
#gamedev #godotengine #screenshotsaturday
July 5, 2025 at 2:47 PM
Working on story elements to bring more variability in the runs. Here finding a strange artefact may be a blessing or a curse...😈
#gamedev #indiegame #rpg
June 30, 2025 at 3:20 PM
I'm always looking for feedback and ways to find if the players are having fun. One way is through stats analysis. Here we are looking at play time... One player spent a lot of hours on the demo, nice!
#gamedev #indiegame #steam
June 24, 2025 at 3:17 PM
💡If you are running for the leaderboards in Noon Stone, you will find the reset button handy. For example here, I use it several times until I find the city I'm looking for. It only takes a few seconds. 🧠
#gamedev #indiegame #screenshotsaturday
June 21, 2025 at 2:36 PM
Every now and then, I launch my python script, which fetches the global Steam stats for my game and display them. 👀
Here, the number of players.
#gamedev #indiegame
June 20, 2025 at 2:46 PM
Testing the macOS version. Seems OK except for the blank window at startup... 😠🔍
#gamedev #indiegames #godotengine
June 18, 2025 at 3:20 PM
+670 wishlists during #SteamNextFest. This is cool. One thing though, I should have put the demo on a separate page to gather feedback.
I will leave the demo for at least 2 weeks.
#gamedev #indiegames
June 17, 2025 at 3:20 PM
Text noise experiment #2: use noise + sine displacement in the shader. Much better. (effect amplified here to dazzle the audience) (goal: hand written effect)
#gamedev #indiegames #godotengine
June 16, 2025 at 2:36 PM
Implemented a little something to print basic stats about my game in Godot. Result: average performance.
#gamedev #indiegames #godotengine
June 15, 2025 at 3:38 PM
Easy addition, a mouse cursor. Streams of the game will be easier to follow now with a big cursor!
#gamedev #indiegames #screenshotsaturday
June 14, 2025 at 3:05 PM
When you think the first place of the leaderboard will no longer change, and a player smashes your game's record... 🤯
#gamedev #indiegame #rpg
June 13, 2025 at 3:29 PM
🎉 Noon Stone just hit 500 wishlists on Steam!
Thank you so much for the support it means a lot as a solo dev.
#gamedev #solodev #SteamNextFest
June 12, 2025 at 2:56 PM
Massive effect of #SteamNextFest on my game's expositions, and on visits to a lesser extent. 🤯
#gamedev #indiegames
June 11, 2025 at 2:47 PM
Wow, #SteamNextFest brings a lot of players... I'm looking also closely at the wishlists... 👀
#gamedev #indiegames #godotengine
June 10, 2025 at 4:27 PM
I will be participating to #SteamNextFest with Noon Stone. Right now recording some Steam streams.
#gamedev #indiegames #godotengine
June 9, 2025 at 2:41 PM
What about animated gifs in the Steam page ? Looks like it's mandatory. 🎞️I'm still looking for the right tool.
#gamedev #indiegames #oldschool
June 8, 2025 at 4:11 PM
A short run sped up 2x. ⏩ I’m wondering if that could work for a Steam gameplay video.
#gamedev #indiegames #screenshotsaturday
June 7, 2025 at 2:48 PM
Trying to make the message around difficulty clear: below champion difficulty, no achievements. 🥇
#gamedev #indiegames #rpg
June 6, 2025 at 2:54 PM
Just updated Steam achievements one by one for the demo, phew. Too bad there's no button copy from playtest...🤔
#gamedev #indiedev #steam
June 5, 2025 at 3:59 PM
Have you wishlisted Noon Stone yet? No pressure… just my entire career depends on it 😅
#gamedev #indiedev #solodev
🗺️ Noon Stone — a solo dev roguelite where each step makes the world deadlier.
🎲 TTRPG-inspired, hand-drawn look, score-chasing strategic exploration.
💀 Monsters grow daily. Will you survive?
💫 Wishlist now! bit.ly/44DIFop
#indiedev #roguelite #madewithgodot
Noon Stone on Steam
Noon Stone is a roguelite microgame inspired by TTRPGs and print & play adventures. Travel across a procedurally generated hex map, uncover secrets, buy gear, and battle growing threats using dice...
bit.ly
June 4, 2025 at 3:05 PM
I'm starting to fill out the Steam News section for Noon Stone! Here's a devlog where I share what I've been cooking up (figuratively, of course).👀🧑‍🍳
#gamedev #indiedev #solodev
store.steampowered.com/news/app/364...
Noon Stone - Devlog #1 - Steam News
A New Breath for Your Adventure!
store.steampowered.com
June 3, 2025 at 2:34 PM
There will be mini stories on tiles. In one, you may get lost in the fog... and find yourself in a random location! I'm having fun with these small things. 🤭
#gamedev #indiegames #ttrpg
June 2, 2025 at 2:20 PM