Miguel Pozo
@pragma37.bsky.social
150 followers
66 following
20 posts
Stylized Rendering nerd.
Viewport & EEVEE module dev at Blender.
#malt3d (http://github.com/bnpr/Malt) creator.
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Miguel Pozo
@pragma37.bsky.social
· Mar 3
Miguel Pozo
@pragma37.bsky.social
· Jan 27
Miguel Pozo
@pragma37.bsky.social
· Jan 27
Miguel Pozo
@pragma37.bsky.social
· Jan 27
Reposted by Miguel Pozo
Reposted by Miguel Pozo
Miguel Pozo
@pragma37.bsky.social
· Jan 26
Oh and here's an example of how hue shifting is controlled! It's easy to use but gives lots of artistic control :3
Miguel Pozo
@pragma37.bsky.social
· Jan 26
Miguel Pozo
@pragma37.bsky.social
· Jan 26
Miguel Pozo
@pragma37.bsky.social
· Jan 26
custom ambient occlusion in the #b3d NPR prototype branch
plug any texture you like in as the input rather than white noise, for "painterly" AO effects which wouldn't otherwise be possible :3
plug any texture you like in as the input rather than white noise, for "painterly" AO effects which wouldn't otherwise be possible :3
Miguel Pozo
@pragma37.bsky.social
· Jan 26
Miguel Pozo
@pragma37.bsky.social
· Jan 26
Oh and here's an example of how hue shifting is controlled! It's easy to use but gives lots of artistic control :3
Miguel Pozo
@pragma37.bsky.social
· Jan 26
Miguel Pozo
@pragma37.bsky.social
· Jan 26
Miguel Pozo
@pragma37.bsky.social
· Jan 26