Prior work on @typescriptlang.org and @artsy.net
Been watching with Pete on openclaw
Seeing it happen this week with npmx. Sent my first PR to them adding richer OG images.
Been watching with Pete on openclaw
Seeing it happen this week with npmx. Sent my first PR to them adding richer OG images.
Makes me wonder if we can make a Puzzmo's daily puzzles as something we put on @puzzmo.com Bluesky's registry. Then for folks who opt in, place their puzzle progress/results in their user's registry on puzzle completions.
Makes me wonder if we can make a Puzzmo's daily puzzles as something we put on @puzzmo.com Bluesky's registry. Then for folks who opt in, place their puzzle progress/results in their user's registry on puzzle completions.
Wild how far you can get in a fully vibed codebase (when the stakes are so low)
github.com/orta/cosmic-...
Wild how far you can get in a fully vibed codebase (when the stakes are so low)
github.com/orta/cosmic-...
and every month I try to go to puzzledpint.org which you + partner are welcome to come too
and every month I try to go to puzzledpint.org which you + partner are welcome to come too
It's the 4th on a long-running series of how we integrate games into the API and App levels of Puzzmo infra
blog.puzzmo.com/posts/2026/0...
It's the 4th on a long-running series of how we integrate games into the API and App levels of Puzzmo infra
blog.puzzmo.com/posts/2026/0...
An all new StyleX website has just gone live.
It's rewritten from the ground up, and is built on:
- Waku
- Fumadocs
- StyleX (obviously)
No UI is used from fumadocs, and all the components were re-written with StyleX.
An all new StyleX website has just gone live.
It's rewritten from the ground up, and is built on:
- Waku
- Fumadocs
- StyleX (obviously)
No UI is used from fumadocs, and all the components were re-written with StyleX.
Looking like the react compiler is now ~90% of the build times for puzzle.com
Looking like the react compiler is now ~90% of the build times for puzzle.com