Nik Lever
@niklever.bsky.social
83 followers 43 following 47 posts
Video course creator.
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The leaves are starting to change colour, the nights are drawing in. It must be October. Time to enhance your career with a new skill. Check out my #udemy courses: #threejs #unity3d #javascript #webxr #glsl #gamedevelopment niklever.com/courses
Courses – NiksCourses
niklever.com
As we move into Autumn in the Northern Hemisphere the days are shortening and the nights getting longer. More time to learn something to help your career. Whether it is #threejs tricks, #unity URP or #javascript details, I have a course for you niklever.com/courses
Courses – NiksCourses
niklever.com
Reposted by Nik Lever
The legendary commander of Apollo 13, Jim Lovell, has passed away at the age of 97. Ryan Caton has a thoughtful and heartfelt tribute to his life.

www.youtube.com/watch?v=CuSg...
Reposted by Nik Lever
I created a reveal effect using #ThreeJS Shading Language (TSL). Take a look on CodePen - codepen.io/nik-lever/pe...
I created a reveal effect using #ThreeJS Shading Language (TSL). Take a look on CodePen - codepen.io/nik-lever/pe...
It's the first of the month again. They come around quicker and quicker and it means a new coupon code for my courses, JUN25_SALE. New website as well niklever.com/courses #threejs #webxr #unity3d #shaders #gamedev #javascript
Courses – NiksCourses
niklever.com
I've updated my popular #threejs #webxr course to the latest version of the library. Interested? Get the course at the best price using this link www.udemy.com/course/learn...
Very pleased to have had my 4 new Rapier physics examples added to r176 of #threejs
Agreed. Not my work BTW.
Mario Kart 3.js

🕹https://lunakepio.github.io/Mario-Kart-3.js/
📁https://github.com/Lunakepio/Mario-Kart-3.js
Pleased to say my latest YouTube video for #unity3d is now available. www.youtube.com/watch?v=HCXC... Want to know more check out my Udemy courses at niklever.com/courses .
Understanding URP settings and essentials
YouTube video by Unity
www.youtube.com
The last part of my Raymarch Clouds using #ThreeJS Shading Language (#TSL) series finally uses Raymarching to sample the 3D texture created in previous installments giving 3D clouds. niklever.com/get-to-grips...
In Part 5 of my Raymarch Clouds with TSL, #ThreeJS Shading Language, we make sure we can correctly display a single cell from our 3D texture. niklever.com/get-to-grips...
We begin the move from 2D to 3D in part 4 of my series of articles about using TSL, #ThreeJS Shading Language to create Raymarch Clouds. niklever.com/get-to-grips... Or start from the beginning of the TSL series niklever.com/getting-to-g...
Part 3 of my Raymarch Clouds using #ThreeJS Shading Language brings scrolling 2D clouds. niklever.com/get-to-grips...
Part 2 of my Raymarch Clouds with #ThreeJS Shading Language (TSL) is here niklever.com/get-to-grips... Learn to use the ThreeJS transpiler and how to create tileable noise textures.
The first part of a series of articles about using #ThreeJS Shading Language (TSL) to create Raymarch Clouds is now available niklever.com/get-to-grips...