Mercurial Forge
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mercurialforge.com
Mercurial Forge
@mercurialforge.com
1.4K followers 5 following 29 posts
Art Director • 2D/3D Artist
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I'm Merc. Game industry character artist for 15+ years. I now run my own company called Mercurial Forge. I offer Art Direction, Character Modeling, and Teaching / Training. This is some of my work over the years. Message me if you're interested in my services or art.
Fun design from my sketchbook.
How have I never see this?
I'm drawing again. I'll post more as they happen. You can also watch me draw and chat on twitch. Cheers.
I'm Merc. Game industry character artist for 15+ years. I now run my own company called Mercurial Forge. I offer Art Direction, Character Modeling, and Teaching / Training. This is some of my work over the years. Message me if you're interested in my services or art.
No problem: Zbrush's Dynamic SubDivs mode. You find it under geometry. It makes working with low poly objects that will eventually be high poly with thickness a breeze!
Hahaha, I imagined some miracle grow was spilled on her and she became very top heavy. So it's her hat.
Old stylized OC model. I actually lost the file at some point and I don't know how.
Following up my previous post about low poly modeling while sculpting. I hand model all my folds.
This why you always work as low poly as you can. #tutorial
Nabooru. #legendsofzelda I wanna point this out because I like it. I made her ears the same shape as the low poly model. It's the little details.
Facial proportions map based on my Nabooru model. I shared this with my discord to help people understand how knowing the rules helps you break them. Notice how all the rule still apply! #tutorial
Some shots of my Nabooru model.
Some Booba sculpting from a previou Stream.
Finished up my R. Mika project. Turned out nice.
Happy with this one. Made a pretend figurine based on a sketch by @foresttherotten.bsky.social. All streamed live on twitch. I stream daily.