Kelly Recco
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merakline.bsky.social
Kelly Recco
@merakline.bsky.social
150 followers 210 following 24 posts
3D Artist - Love procedural - Substance lover Material Artist @ Dontnod Montréal Portfolio: https://merakline.artstation.com/
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Reposted by Kelly Recco
Finally, I'm proud to announce that #Illugen 1.0 is available.
If you need to generate assets for special effects, this is the tool for you : Spritesheets, noises, caustics, masks, meshes(including pivot baking) ... and much more to come.
jangafx.com/software/ill... #realtimevfx #techart
Reposted by Kelly Recco
Bel hommage de Funcom : les BO de jeux Dune 1 (Stéphane Picq & Philippe Ulrich) et Dune 2 (Frank Klepacki) seront diffusées par une station de radio in-game dans Dune: Awakening.

www.youtube.com/watch?v=AUzT...
Dune: Awakening - Awaken to the Music of the Classic Dune Games
YouTube video by Funcom
www.youtube.com
Yeahhh last snowman ! :)
✨ New Work on My Portfolio ✨
I'm excited to share some of the work I did on Bloom and Rage as a Material Artist!
You can now check out my contributions
👉 www.artstation.com/merakline

#BloomAndRage #GameArt #MaterialArtist #MadeWithSubstance #LostRecords
Kelly Recco
Material Artist @Dontnod
www.artstation.com
I put a lot of love into this ice cream material, happy to see it highlighted here 😁🍦
Lost Records: Bloom & Rage (PS5)
New year 🥳and same motivation for this project ! my goal use Substance Designer / Substance Painter / Substance Modeler / Substance Stagers and Substance Players to make a crazy disco animationnnnn 🪩 #MadeWithSubstance
Yes It will be nice because somethime I' m to lazy to do that 😅 but definitivelly we need colors !
with my cheat : frame colors to each portals dot
I second Olivier... Portaaaaaal xD
So nice ! I love the frame option !
Reposted by Kelly Recco
Quick material did during the week end #SubstanceDesigner
Collaborating work with Khayyam . We have merge ours strong points , the incredible static part is of him and I worked on animation part. www.artstation.com/artwork/eaGYJZ
Render with Unreal, you can learn how do a render sbsar animation on unreal here :) www.artstation.com/blogs/merakl...
Reposted by Kelly Recco
This was not easy, because it is not repeated in X and Y. But nevertheless I could not resist it!
IA never will be also creative that me 🤪 I'm crazy