Mazeriio
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mazeriio.net
Mazeriio
@mazeriio.net
Voxel sandbox enjoyer, I’m making my own at https://wazerlia.com (work in progress)

We also #SavedHytale!
Reposted by Mazeriio
Hey everyone! Even though the page is up there seems to be a licensing issue with the demo. I can't figure out what is causing this issue, it may be a bug with Steam due to the page being reinstated so fast. I've contacted steam support to try and get this resolved ASAP. Thank you for your patience🙏
February 11, 2026 at 7:00 AM
Reposted by Mazeriio
Microsoft has withdrawn their DMCA claim! The game is back up on Steam! Allumeria is back! Thank you EVERYONE for your support. It's hard to comprehend that a single post in my discord would lead to so many people expressing support. Thank you <3 #gamedev #indiedev
February 11, 2026 at 5:17 AM
Reposted by Mazeriio
Hey everyone. The Allumeria Steam page is currently down because Microsoft has filed a false DMCA claim on it. They sent an email earlier today claiming that this screenshot infringes on their copyright. I am taking a moment to figure out what my path is going forward, will update soon. #gamedev
February 10, 2026 at 7:53 AM
Reposted by Mazeriio
I recently pushed a new update to Allumeria with a forest dungeon redesign. The original dungeon was implemented 8 months ago and the game has evolved a lot since then, so i wanted to take advantage of all the new stuff. #gamedev #indiedev
store.steampowered.com/news/app/351...
Allumeria - 0.13 - Forest Rework Part 1 - Steam News
New forest dungeon with new traps and mechanics
store.steampowered.com
February 8, 2026 at 11:26 AM
Reposted by Mazeriio
📢 Hytale’s Update 2 is now LIVE! 📢

Brand new content like the Necromancy Grimoire, the ability to hide your helm/armor, and so much more!

Read the full patch notes here:
hytale.com/news/2026/1/...
January 24, 2026 at 1:45 PM
Reposted by Mazeriio
I've just added skin support to Allumeria, and I've tried to make a skin model format that is somewhat flexible and allows for more varied and interesting head designs while still only needing a single texture atlas to edit. Could also support non-human stuff like cat ears etc. #gamedev #indiedev
January 12, 2026 at 2:19 PM
Reposted by Mazeriio
Announcing the Next Fest Demo for Allumeria, releasing at the end of January! The game finally has an official trailer after exactly one year of development :) The demo will include multiplayer for the first time, so dont miss it! #gamedev #indiedev #majorupdate #announcement #trailer
January 4, 2026 at 9:26 AM
Reposted by Mazeriio
Fixed some inconsistency issues, and added a t flip flop gate. Here I am using the t flip flops as a binary counter. I think i need some sort of clock gate and a memory cell next. Tomorrow I will get back to work on multiplayer and start editing a trailer for the demo :) #gamedev #indiedev
December 29, 2025 at 12:31 PM
Reposted by Mazeriio
Took a break for christmas, but back to working on allumeria. Today I added a logic/wiring system to ease back in. Ended up being super productive and now its possible to make some cool digital circuits, like this binary to 7 segment display. #gamedev #indiedev
December 28, 2025 at 6:57 PM
Reposted by Mazeriio
Details for Java Edition specifically, for anyone who needs them (hi modders!)
December 2, 2025 at 4:04 PM
Reposted by Mazeriio
Allumeria has just surpassed 10k wishlists!!! Thank you everyone for your support <3 Multiplayer is coming along nicely and should be ready before christmas :) If you haven't wishlisted already, maybe you can be part of the next 10k ;) store.steampowered.com/app/3516590/...
#gamedev #indiedev
November 27, 2025 at 5:44 AM
Reposted by Mazeriio
Making good progress on the multiplayer, here's a player running around and doing stuff. Still gotta work on animations, but working on the core client/server replication first. #gamedev #indiedev
November 23, 2025 at 11:34 AM
Reposted by Mazeriio
Multiplayer is hard. #gamedev #indiedev
November 18, 2025 at 8:09 AM
Reposted by Mazeriio
Hytale is saved.
New Blog Post LIVE -> hytale.com/news/2025/11...
November 17, 2025 at 6:47 PM
Reposted by Mazeriio
Announcing: New @steampowered.com Hardware, coming in 2026:

Steam Controller
Steam Machine
Steam Frame. 

Watch our jazzy announcement video and wishlist now: steampowered.com/hardware
Steam Hardware
The Steam Hardware family officially expands in early 2026.
steampowered.com
November 12, 2025 at 6:03 PM
Reposted by Mazeriio
THEY DID IT
Announcing: New @steampowered.com Hardware, coming in 2026:

Steam Controller
Steam Machine
Steam Frame. 

Watch our jazzy announcement video and wishlist now: steampowered.com/hardware
Steam Hardware
The Steam Hardware family officially expands in early 2026.
steampowered.com
November 12, 2025 at 7:03 PM
Reposted by Mazeriio
Minecraft added a new splash text to celebrate Kurtjmac walking to the farlands! Becoming one of the very few players to be officially recognized this way!
November 11, 2025 at 7:26 PM
Reposted by Mazeriio
decided to "demake" for #playdate a game i had originally created in Game Builder Garage

the objective is to rotate your... ship? thingy? to fit inside of the gate zooming towards you. some kind of analog super hexagon, i suppose!

#indiedev #gamedev
November 11, 2025 at 9:20 PM
Reposted by Mazeriio
Super Mario Galaxy Movie Nintendo Direct Announced For Wednesday, 12th November.
Super Mario Galaxy Movie Nintendo Direct Announced For Wednesday, 12th November
The first proper trailer is coming!
www.nintendolife.com
November 10, 2025 at 10:15 PM
Reposted by Mazeriio
Allumeria 0.11 is out! It adds a new fishing system with 17 fish to collect. Theres a fishing minigame, 5 different baits, 3 different rods, 2 new potions, a new water shader, seaweed, elevators and packed dirt. #gamedev #indiedev
store.steampowered.com/news/app/394...
Allumeria Playtest - 0.11 - Fishy Business - Steam News
Allumeria gets a new fishing system with bait, fishing rods, treasure & rare fish.
store.steampowered.com
November 1, 2025 at 2:56 PM
Reposted by Mazeriio
The 0.10 Halloween Update for Allumeria is out now! Pumpkin carving, signs, autumnal forests, ambient effects, dynamic lighting, and big performance improvements. Join the playtest and check it out! #gamedev #indiedev #majorupdate
store.steampowered.com/news/app/394...
Allumeria Playtest - 0.10 - Halloween 2025! - Steam News
Allumeria gets a halloween update with pumpkins, signs, autumnal forests, ambient effects and a spooky presence...
store.steampowered.com
October 25, 2025 at 12:18 PM
Reposted by Mazeriio
Currently working on signs and text rendering. I wanna make my sign system really flexible and customisable. Different sign shapes, font sizes, colours etc. Just got the text positioning working correctly, going to work on colour and light. #gamedev #indiedev
October 17, 2025 at 8:52 AM
Reposted by Mazeriio
Accidentally broke my renderer yesterday, but it ended up producing some really cool glitch art. #gamedev #indiedev
October 2, 2025 at 11:07 AM
Reposted by Mazeriio
Finally implemented better support for community translation in 0.9.5. People have been making translations for a while so I wanted to make sure they could see their hard work in the game. Still a lot of work to go before it is perfect, but it's a start :) #gamedev #indiedev
September 23, 2025 at 3:22 PM