Matt Stark
@mattstark256.bsky.social
3.8K followers 300 following 44 posts
the game designer behind Viewfinder. he/him 🏳️‍🌈
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I've made a game about building medieval castles! 🏰 you can play it here: mattstark.itch.io/islandoodle-ii
I'm also running it in chrome, my computers pretty powerful though. I'll maybe do a standalone build later cause that might run better. The game's also just not as optimized as it could be haha
I've made a maze-building game where you can explore them in first person! It's got some puzzle-y mechanics and you can share your build for other players to solve. You can play it here: mattstark.itch.io/mazegarden #gamedev
Reposted by Matt Stark
Viewfinder is finally coming to Xbox and Switch, and you love to see it. If you've never had the opportunity to play it, now's your chance.

Sad Owl Studios deserved both BAFTAs, and meeting a couple of the team at Gamescom (including @serknowles.bsky.social) confirmed they're Good Eggs™
2023’s Most Brilliant Puzzle Game Finally Comes To Switch And Xbox
After years of being a PlayStation console exclusive, the most inventive game of 2023 is finally coming to Xbox and Switch.
www.forbes.com
Reposted by Matt Stark
viewfinder is finally coming to xbox this august 12, one more platform to go!!! 🫡🫡🫡
Reposted by Matt Stark
📢 We only have 1 day left!!!

The current status is 961,203
/ 1,000,000 this is SO close we can do it!!

Please it just takes 1 minute!
I know I'm spamming a lot with this EU initiative to BAN conversion practices but the signature collection stops on MAY 17!!!

⚠️ Not all countries in EU have laws to ban conversion therapy, so many LGBTQ+ people are still at risk.

You can vote as a EU citizen even if you don't live in EU anymore!!
European Citizens' Initiative
Give your support !
eci.ec.europa.eu
I've made a game about building medieval castles! 🏰 you can play it here: mattstark.itch.io/islandoodle-ii
The style's loosely based off woodcut maps of Italy from the Nuremberg chronicle, old maps are so cool
just uploaded another building game, this one's smaller and more basic than the others I've made but I thought I'd share it anyway 😊 mattstark.itch.io/basilica
basilica by mattstark
a minimalist cathedral builder
mattstark.itch.io
I made this procedural puzzle game a while back but never finished or shared it, so I decided to amend that 😁 You can play it here: mattstark.itch.io/landflip
Reposted by Matt Stark
Today, the UK government announced a proposal to change copyright law - for the benefit of AI companies - that would cause huge, irreversible harm to creators.

More info below, but most importantly here's what you can do (wherever you live):

1. Email your MP. Template letter in 🧵 👇

1/10
Thanks! I started it about 2 months ago and worked on it most weekends. I wasn't starting from scratch though, since I re-used various bits of code from my previous building games.
some more development pics
how to build elevators and bridges in Vaulton! u can play it here: mattstark.itch.io/vaulton #gamedev
Yeah you're welcome to feature my games! 😁
It's mostly based on London, I love how clutter from different eras stacks up
Initial concept vs result! I had a pretty clear idea of what I wanted with this one haha
It's a bit different to the previous ones I've made because there's only one material, so all the features (tunnels, streets, bridges, stairs, elevators, trains) are produced by different patterns of cells
Reposted by Matt Stark
Thanks! There's various systems at work. First it generates tunnels and elevators, then it generates the larger spaces, starting with streets then stairs, houses, balconies etc
Even for organic stuff there's many approaches. For Islandoodle I just used conventional heightmaps for the terrain and rivers, while in the fish tank one I used billboarding meshes on the edges of rock to get the look I wanted
Kind of a variety - I start with an idea of how it should look then split it up where necessary. I've used the corner pieces approach in the past but I've not found myself needing it for these cause it's more useful for organic shapes like caves and islands