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martingames.bsky.social
Martin Games
@martingames.bsky.social
92 followers 40 following 110 posts
Sokobos 2 Demo store.steampowered.com/app/3422180/Sokobos_2/?utm_source=bsky
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Sokobos 2 just released on Steam!

It's a block pushing puzzle game where:
- Gods took your sanity away
- You must push all the vases into your cart
- BUT you can push the cart too

It's 15% off during its launch! Play it here 👇
store.steampowered.com/app/3422180/Sokobos_2/?utm_source=bskyrelease
Sokobos 2 on Steam
A puzzle game about pushing vases into a cart, but you can push the cart too!
store.steampowered.com
Itch featuring Sokobos 2 is so OP.

It's been over a week and I still get new comments, follows, Steam wishlists and even full price purchases every single day. 🤯
Reposted by Martin Games
Sokobos 2 (@martingames.bsky.social)

"A puzzle game about pushing vases into a cart, but you can push the cart too!"

Paid - Windows, Mac: warpdoor.com/2025/10/19/s...
Reposted by Martin Games
Oh wow, Sokobos 2 is featured on itch!

Thanks so much @itch.io
Can we now finally have linear texturing on by default instead of that abomination of bilinear filtering?
Major evolution in the GZDoom community tonight - the regular contributors finally had enough of the project lead, who had been very hard to work with for a long time. He dug in and told them "If you don't like it, go and make your own fork."

UZDoom is now live here.
github.com/UZDoom/UZDoom
GitHub - UZDoom/UZDoom: UZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
UZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities - UZDoom/UZDoom
github.com
Oh wow, Sokobos 2 is featured on itch!

Thanks so much @itch.io
I sometimes think about making a game with the old, possibly awful but charming 3D models that OG Alone In The Dark has.
What is this, survival horror for ants?
Did you know I have a Steam developer page? Follow me, if you haven't already!

👉 store.steampowered.com/curator/4228...
Sadly I can't join the stream, but thanks for playing! Hope you have a great time.
Reposted by Martin Games
Ops, my laptop is cooked, it's barely hanging onto life. This might be its last day, gotta get a new one to keep game devin'. :')
Reposted by Martin Games
Screw it, if Sokobos 2 hits 50 reviews by the end of this year, I will make DLC with more story, new mechanics and levels!💪

Leave a review if you haven't already and spread the word about Sokobos 2! I have too many great ideas and they need out.
Sokobos 2 sales are decent, but not good enough that I could justify a sequel at the moment.

Which sucks, because I really wanna make Sokobos 3 and I got so many great ideas for it, but I am running a business now and I must make good decisions so my company doesn't go bankrupt.
a cartoon drawing of a mushroom with its mouth open and the word aaa behind it
ALT: a cartoon drawing of a mushroom with its mouth open and the word aaa behind it
media.tenor.com
Wow, what a mess. Tim Sweeney needs to put more effort into fixing Epic both for devs and users (seriously, even claiming free games is pain and takes way too long because of all the loading and lagging) instead of posting about how Steam sucks.
Screw it, if Sokobos 2 hits 50 reviews by the end of this year, I will make DLC with more story, new mechanics and levels!💪

Leave a review if you haven't already and spread the word about Sokobos 2! I have too many great ideas and they need out.
Sokobos 2 sales are decent, but not good enough that I could justify a sequel at the moment.

Which sucks, because I really wanna make Sokobos 3 and I got so many great ideas for it, but I am running a business now and I must make good decisions so my company doesn't go bankrupt.
a cartoon drawing of a mushroom with its mouth open and the word aaa behind it
ALT: a cartoon drawing of a mushroom with its mouth open and the word aaa behind it
media.tenor.com
I keep being surprised by the amount of twitch streamers who have no email anywhere. I even see it with streamers who do have few thousand followers and get 50+ views.

Unless I somehow catch them live, can't send them a Sokobos 2 key. :(
Sokobos 2 sales are decent, but not good enough that I could justify a sequel at the moment.

Which sucks, because I really wanna make Sokobos 3 and I got so many great ideas for it, but I am running a business now and I must make good decisions so my company doesn't go bankrupt.
a cartoon drawing of a mushroom with its mouth open and the word aaa behind it
ALT: a cartoon drawing of a mushroom with its mouth open and the word aaa behind it
media.tenor.com
Friendship ended with queue_free(). Now object pooling is my best friend.
Reposted by Martin Games
What if nuclear missiles were piloted with human brains? 🧠

Our indie horror BRAINSHELL is joining Finnish Game Week on Steam!

Enlist now: store.steampowered.com/app/3206220?...

Thanks for the support

#indiedev #gamedev #indiegames #Steam #FGW #FinnishGameWeek #Godot #BRAINSHELL #gamedevcommunity
You always know what you’re improving in a sequel, but it’s amazing to see players notice and call it out in their reviews!
Last chance to get Sokobos 2 while its 15% off during the launch discount!

store.steampowered.com/app/3422180/...
Reposted by Martin Games
Bringing Against All Skies over to socials!

We're a small Finnish team aiming to bring a breath of fresh air to turn-based combat.

If you're into party-based RPGs or roguelike deckbuilders...

Playtest in our server: discord.gg/UeBVzAMxKX

Wishlist on Steam: store.steampowered.com/app/3938910/...
It's been a week since Sokobos 2 released!

Did you play it yet and what did you think?
After experiencing having local constants in C++, I really want them in my GDScript now too.