My legs went from standard legs to have visible constant muscle, my arms have grown only slightly without constant visible muscle.
My legs went from standard legs to have visible constant muscle, my arms have grown only slightly without constant visible muscle.
1. I'm a male, immediate lowered retention.
2. I have a basey voice alongside an awful microphone.
3. no money to buy a VTuber avatar in the first place.
#VTuber
1. I'm a male, immediate lowered retention.
2. I have a basey voice alongside an awful microphone.
3. no money to buy a VTuber avatar in the first place.
#VTuber
www.youtube.com/watch?v=jH5b...
www.youtube.com/watch?v=jH5b...
It's just a gun, no damage, no hit detection, just procedural animation using Motor6D.Transform.
#Roblox #RobloxDev #GameDev
It's just a gun, no damage, no hit detection, just procedural animation using Motor6D.Transform.
#Roblox #RobloxDev #GameDev
#Rant
#Rant
Worst thing is, it can't be taken back, a lot of games have already exited the event, some good games.
Worst thing is, it can't be taken back, a lot of games have already exited the event, some good games.
#Roblox #RobloxDev #GameDev
#Roblox #RobloxDev #GameDev
Showcase of the same menu as before, with slightly updated elements and with sound.
Showcase of the same menu as before, with slightly updated elements and with sound.
#Roblox #RobloxDev #Twitch
www.twitch.tv/kayoh_a
#Roblox #RobloxDev #Twitch
www.twitch.tv/kayoh_a
#Roblox #RobloxDev #TalentHub
#Roblox #RobloxDev #TalentHub
Reika is enjoying the nice weather by sitting at the docks.
Reika is enjoying the nice weather by sitting at the docks.
A simplistic menu inspired by Fallout: New Vegas, the static is procedurally done using EditableImages and image tiling.
A simplistic menu inspired by Fallout: New Vegas, the static is procedurally done using EditableImages and image tiling.
If you want to detect the player's character getting added in a local script, you'll notice that it won't initially be detected, only when the player respawns after a ESC + R + Enter.
If you want to detect the player's character getting added in a local script, you'll notice that it won't initially be detected, only when the player respawns after a ESC + R + Enter.