Lum!
@lumsel.bsky.social
220 followers 210 following 250 posts
you should read http://foreach.neocities.org/
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lumsel.bsky.social
okay admittedly they're not THAT bad but i still do not enjoy the process. there's a thousand fiddly little things to get right, which is true of all gamedev, but unlike tuning the gameplay tuning menus is just... a lot less satisfying
lumsel.bsky.social
currently stuck in the part of the gamedev project where i gotta do all the menus. fuck menus. all my homies hate menus.
Reposted by Lum!
brodnork.bsky.social
My exploration-focused metroidvania, STOMP AND THE SWORD OF MIRACLES, is now LIVE on Kickstarter!

Explore a world full of lost secrets, meet a cast of charming characters, and use the creatures around you to your advantage to reach new heights.

www.kickstarter.com/projects/bee...

DEMO LINKS BELOW
Reposted by Lum!
Reposted by Lum!
dylanwignall.bsky.social
The Death of Big Hat Logan
.
#art #darksouls
A wizard in a giant hat crouches on a chair, reading a book. Only his glowing eyes are visible. He is in a huge library, surrounded by books and scrolls and treasure chests.
Reposted by Lum!
readvesna.com
15 - "Evidence of Scary Creature"
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cdrom.ca
This is honestly a brilliant Kickstarter addon pledge. Wonder how much pizza they’ll end up with @frogteam.games
Screenshot of the “Buy the Duskman a pizza!” pledge tier. It costs $10 and is advertised with the text “We'll add one box of pizza to the Duskman's lair in-game every time this add-on is selected. Great for giving the game some extra support and also helping make a big stack of pizza.”
Reposted by Lum!
readvesna.com
if youre over 25 and your main circle isn't frequently

- reading Vesna
- discussing Vesna
- backing the Vesna patreon
- drawing Vesnas

then it's time to elevate your circle
Reposted by Lum!
oroshibu.bsky.social
easy isometric pixel art is still coming... with a ton of new features!

create anything with easymetric soon on @aseprite.org
lumsel.bsky.social
calling something "cozy horror" to mean it wasn't scary and it put me to sleep
lumsel.bsky.social
my self destruct sequence also makes every room quake like it's coming apart with dust falling from the ceiling as an accessibility concession to any deaf workers who cant hear the alarm. its a health and safety requirement.
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valeriehalla.dicot.moe
classic mistake when designing a self destruct sequence for your secret base is making it so that the base starts spontaneously disintegrating *before* the countdown ends. buddy the whole point of the countdown is so your henchmen have time to get to their cars. why are the girders melting
Reposted by Lum!
Reposted by Lum!
poodlewool.bsky.social
*sweep sweep*

ah I see youve noticed her sweeping leaves off the soft earth
a very small watercolor of a fox in an apron sweeping fallen leaves on the soft earth
lumsel.bsky.social
im so happy for her ;_;
lumsel.bsky.social
a tasty selection...
Reposted by Lum!
diamond815.bsky.social
remembered about that interview on the preorder cd for dark souls
KEI HIRONO, Producer, NAMCO BANDAI Games Inc.
The world design is something that the team is particularly
proud of. Though, we did have to reduce the number of swamps. A designer would complete a mock-up for a castle level, and
Mr Miyazaki would look at it and say "Can this be a swamp?" One day, we came in and found that Mr Miyazaki had flooded his
office and was hopping around on the carpet barefoot, squealing with joy. "Splish splash!" he screamed, over and over.
"Splish splash!"
Reposted by Lum!