luis
luisparravicini.bsky.social
luis
@luisparravicini.bsky.social
14 followers 11 following 29 posts
I make things, games mostly (desktop/VR) https://mulitasoft.itch.io/
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The house of the missing hands is part of The Steam Scream 4 Fest! #ScreamFest #indiegames #VR #horrorgames #SteamScream
game dev cycle: Before launch and after, ready for the the next project
#gamedev #VR
Quick loading from the ammo pouch – take 1.
✅ Quick
❌ Quick loading
#gamedev #VR #indiedev
While fixing an unrelated bug, I accidentally "found" this watch 😅 (was disabled ages ago) Unlocks a hidden debug menu with an Android-style pattern. Now, where have I put the unlock code? 🎮 #gamedev #vr #indiedev #madewithunity
The dangers of writing a script to auto-fill a volume with light probes 😓
#indiedev #ScreenshotSunday #unity3d
Finished implementing the #VR ammo pouch! #gamedev #madewithunity
Bugfixes now live for The House of the missing hands. Check out the update: store.steampowered.com/app/2733680/... #screenshotsaturday #gamedev #indiedev #horror
4. Getting messy: Blood particles and surface decals on impacted surfaces. #gamedev #indiedev #screenshotsaturday
Jamón de Jabugo collage: tasty and good for gory gamedev #gamedev #indiedev #screenshotsaturday
3. Disabling all colliders and constraints on the instanced ragdoll except for the severed limbs. Almost there. #gamedev #indiedev #screenshotsaturday
The right kind of commit messages #gamedev #indiedev
The beauty of already having a console implemented: adding an autoexec feature is only 20 lines of code #gamedev #indiedev #madewithunity
2. I'm exploring reusing the ragdoll used when the npc dies for dismemberment. First step: hide the severed limbs and spawn a whole ragdoll #gamedev #indiedev
Dismemberment system implementation has begun! Follow me for the gory details. #gamedev #indiedev #madewithunity
I thought on having on the new game configuration a list of quests, and one that "auto starts" on a new session. As for how to code it, I thought on a simple interface for quests, but no inheritance. I'm just brainstorming here 😅
What if (in the context of using a template to generate new games), everything's implemented as a quest, even the victory condition for the new game, in a (maybe?) invisible quest for the user. Thoughts? #indiedev #gamedev #gamedesign
Found a secret shrine, should I light the candles? 🔥🕯️#screenshotsaturday #indiedev #vr #horrorgame
Anyone else in overengineering hole? To light a candle I have IIncendiary and IFlammable interfaces and an IncendiaryInteractionHandler class🫠#gamedev #noscreenshotsaturday #maybeimsim
Streamlining my Unity games pipeline: I've created a template for desktop+PCVR that handles all the boilerplate, menus/settings included. FBX in, hit play⚔️
#VR #indiedev
Backpack #VR inventory system almost done. #screenshotsaturday #gamedev
Behold the magic shrinking backpack #gamedev #vr #bugs