Previous Game ("Celaria"): https://store.steampowered.com/app/1081650/Celaria/
YT: https://www.youtube.com/@LewaDev
#gamedev #indiedev #vulkan #c++ #raytracing #screenshotsaturday
#gamedev #indiedev #vulkan #c++ #raytracing #screenshotsaturday
Higher quality video on my YT channel:
www.youtube.com/watch?v=QKiY...
Higher quality video on my YT channel:
www.youtube.com/watch?v=QKiY...
Denoising is still missing. But i'll get there.
#gamedev #indiedev #vulkan #raytracing #solodev #IndieGameDev
www.youtube.com/watch?v=ic8L...
Denoising is still missing. But i'll get there.
#gamedev #indiedev #vulkan #raytracing #solodev #IndieGameDev
www.youtube.com/watch?v=ic8L...
Here is a little video demo/showcase of my vehicle physics implementation in C++/Vulkan. (Raycast based wheels with Pacejka based tire model.)
www.youtube.com/watch?v=oPMq...
Here is a little video demo/showcase of my vehicle physics implementation in C++/Vulkan. (Raycast based wheels with Pacejka based tire model.)
www.youtube.com/watch?v=oPMq...