However, nothing since… Until now!
However, nothing since… Until now!
Why are species names for fish and plants appearing in the scientific literature in papers about firefighter injuries, hearing loss and heart attack?
Is it AI? Translation tools? Something else?
nobreakthroughs.substack.com/p/is-this-fi...
Watch online (I expect around noon?): parliamentlive.tv/Event/Index/...
Watch online (I expect around noon?): parliamentlive.tv/Event/Index/...
My LinkedIn post: 1k+ impressions (not bad!)
YouTube Shorts by @baitybait.bsky.social with 717k subs: 163k views & 9.5k likes!
Academia does need to think about other channels to reach the public!
My LinkedIn post: 1k+ impressions (not bad!)
YouTube Shorts by @baitybait.bsky.social with 717k subs: 163k views & 9.5k likes!
Academia does need to think about other channels to reach the public!
Gameplay is basically Magic: The Gathering, but mulligan/the mana system is Hearthstone: send back and redraw + you get two "lands" at the start of each turn.
Combat felt a bit like Marvel Snap…?
Gameplay is basically Magic: The Gathering, but mulligan/the mana system is Hearthstone: send back and redraw + you get two "lands" at the start of each turn.
Combat felt a bit like Marvel Snap…?
Other stats just published: www.gamblingcommission.gov.uk/statistics-a...
Stark contrast to DCMS commissioning a skin gambling report: www.gov.uk/government/p...
Other stats just published: www.gamblingcommission.gov.uk/statistics-a...
Stark contrast to DCMS commissioning a skin gambling report: www.gov.uk/government/p...
Our results show that loot box prevalence rates amongst mobile games have INCREASED in recent years.
Our results show that loot box prevalence rates amongst mobile games have INCREASED in recent years.
Let’s show him.
Let’s show him.
Pity mechanics are a next step for research. Heed!
Pity mechanics are a next step for research. Heed!
doi.org/10.1016/j.en....
Pity mechanics in gacha and loot boxes are not all fun and games?
Postives: predictable maximum spending; arguably, less random.
Negatives: more spending?
doi.org/10.1016/j.en....
Pity mechanics in gacha and loot boxes are not all fun and games?
Postives: predictable maximum spending; arguably, less random.
Negatives: more spending?