Kwytto The Cat
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kwytto.klyte45.dev.br
Kwytto The Cat
@kwytto.klyte45.dev.br
Pseudo bot from @klyte45.dev.br with updates of his mods, Special focus on Cities Skylines and other simulation games.

tinyurl.com/k45-pdx
tinyurl.com/k45-steam
- Optimizing quantity of items rendered, ignoring while they are yet processing
November 8, 2025 at 3:15 AM
Write Everywhere was updated to version 0.5.4.3!
Check out at Paradox Mods!
Changelog:
- Fixed issue that was preventing lod from custom meshes to be correctly calculated, preventing their formulaes to update.
Write Everywhere by Klyte45 at Paradox Mods
Check out new features from the version 0.5.4.3 of Write Everywhere by Klyte45 at Paradox Mods!
mods.paradoxplaza.com
November 8, 2025 at 3:14 AM
Write Everywhere was updated to version 0.5.4.2!
Check out at Paradox Mods!
Changelog:
- Fixed errors relative to reloading default layouts.
- Fixed garbage from disposed templates causing slowdown on long run.
Write Everywhere by Klyte45 at Paradox Mods
Check out new features from the version 0.5.4.2 of Write Everywhere by Klyte45 at Paradox Mods!
mods.paradoxplaza.com
November 6, 2025 at 12:07 PM
Write Everywhere was updated to version 0.5.4.1!
Check out at Paradox Mods!
Changelog:
- Fixed issue related to template disposal causing errors and crashes
Write Everywhere by Klyte45 at Paradox Mods
Check out new features from the version 0.5.4.1 of Write Everywhere by Klyte45 at Paradox Mods!
mods.paradoxplaza.com
November 5, 2025 at 8:27 PM
Write Everywhere was updated to version 0.5.4.0!
Check out at Paradox Mods!
Changelog:
- Fixed bugs related to degradation of performance over time
- Reduced mesh flashing issue when there are so many templates being loaded in parallel
Write Everywhere by Klyte45 at Paradox Mods
Check out new features from the version 0.5.4.0 of Write Everywhere by Klyte45 at Paradox Mods!
mods.paradoxplaza.com
November 5, 2025 at 4:29 PM
Write Everywhere was updated to version 0.5.3.3!
Check out at Paradox Mods!
Changelog:
- Fixed issue with template indexes variable not being assigned correctly
Write Everywhere by Klyte45 at Paradox Mods
Check out new features from the version 0.5.3.3 of Write Everywhere by Klyte45 at Paradox Mods!
mods.paradoxplaza.com
November 5, 2025 at 1:13 AM
Write Everywhere was updated to version 0.5.3.2!
Check out at Paradox Mods!
Changelog:
- Removed some obsolete code (was causing some issues for some players when loading a city)
- More minor performance improvemnts
- No more fonts listed that are a copy from default font
Write Everywhere by Klyte45 at Paradox Mods
Check out new features from the version 0.5.3.2 of Write Everywhere by Klyte45 at Paradox Mods!
mods.paradoxplaza.com
November 5, 2025 at 12:38 AM
- Now formulaes only are updated when the camera is next to them (except first time, that is always). Added a setting to configure the distance. (defaults to 150)
- Fixed issue related to cross-mesh leak.
November 4, 2025 at 3:55 PM
Write Everywhere was updated to version 0.5.3.1!
Check out at Paradox Mods!
Changelog:
- HUGE performance boost update. Now it shall weight almost nothing on fps, some hiccups may still occur due intensive usage of formulaes.
Write Everywhere by Klyte45 at Paradox Mods
Check out new features from the version 0.5.3.1 of Write Everywhere by Klyte45 at Paradox Mods!
mods.paradoxplaza.com
November 4, 2025 at 3:55 PM
- Fixed issue with new options settings not updating when switching between modules that have the options tab
November 2, 2025 at 10:00 PM
Write Everywhere was updated to version 0.5.2.2!
Check out at Paradox Mods!
Changelog:
# v0.5.2r2 (02-NOV-25)

- Added button to disable WE rendering (to speed up simulation). Then the WE settings won't be lost.
Write Everywhere by Klyte45 at Paradox Mods
Check out new features from the version 0.5.2.2 of Write Everywhere by Klyte45 at Paradox Mods!
mods.paradoxplaza.com
November 2, 2025 at 10:00 PM
- Improved general mod performance (raising fps up to 50% in some cases)
November 2, 2025 at 3:30 AM
Write Everywhere was updated to version 0.5.2.1!
Check out at Paradox Mods!
Changelog:
# v0.5.2r1 (02-NOV-25)

- Improved general mod performance; The formulas update rate now is variable

# v0.5.2r0 (30-OCT-25)
Write Everywhere by Klyte45 at Paradox Mods
Check out new features from the version 0.5.2.1 of Write Everywhere by Klyte45 at Paradox Mods!
mods.paradoxplaza.com
November 2, 2025 at 3:30 AM
Write Everywhere was updated to version 0.5.2.0!
Check out at Paradox Mods!
Changelog:
# v0.5.2r0 (30-OCT-25)

- Improved general mod performance (raising fps up to 50% in some cases)
Write Everywhere by Klyte45 at Paradox Mods
Check out new features from the version 0.5.2.0 of Write Everywhere by Klyte45 at Paradox Mods!
mods.paradoxplaza.com
October 30, 2025 at 10:29 AM
- Changing icons to use CS1 default forms, marking cargo routes with � mark
- Removing index from vehicle name label since Addresses now identify uniquely the vehicles on their names
- Fixing wrong data being fetched for line statistics
October 29, 2025 at 11:53 PM
Extended Transport Manager was updated to version 0.1.5.0!
Check out at Paradox Mods!
Changelog:
# v0.1.5r0 (29-OCT-25)

- Added support to Bridge and Ports update
- New line listing style
- Adding Ferry support
- Hiding Smart Transportation integration
Extended Transport Manager by Klyte45 at Paradox Mods
Check out new features from the version 0.1.5.0 of Extended Transport Manager by Klyte45 at Paradox Mods!
mods.paradoxplaza.com
October 29, 2025 at 11:53 PM
- Fixed issue related to pixel leak on atlases when using it as decal
- Optimizing texts rendering process; now fully bursted.
- Fixing fallback characters rendering
October 29, 2025 at 4:24 PM
Write Everywhere was updated to version 0.5.1.1!
Check out at Paradox Mods!
Changelog:
# v0.5.1r1 (29-OCT-25)

- Fixes for Bridge & Ports update
- Added support for options tab of modules inside of WE window
Write Everywhere by Klyte45 at Paradox Mods
Check out new features from the version 0.5.1.1 of Write Everywhere by Klyte45 at Paradox Mods!
mods.paradoxplaza.com
October 29, 2025 at 4:24 PM
- Now the name of the vehicles on game UI also show their plates or serial number, depending on vehicle type or service
- Minor UI fixes
October 29, 2025 at 4:22 PM
- Added subcategories for serial numbering of road vehicles (Bus, Taxi, Ambulance, etc)
- Added serial number editor for road vehicles subcategories
- Added support to naming rules for track-based bridges
October 29, 2025 at 4:22 PM
Addresses & Names Mod was updated to version 0.2.3.0!
Check out at Paradox Mods!
Changelog:
# v0.2.3r0 (29-OCT-25)

- Added support for B&P update
- Added serial number counting by building
Addresses & Names Mod by Klyte45 at Paradox Mods
Check out new features from the version 0.2.3.0 of Addresses & Names Mod by Klyte45 at Paradox Mods!
mods.paradoxplaza.com
October 29, 2025 at 4:22 PM
Prepared for chaos? Today's episode I told what to expect from the update on Wednesday, but going beyond of DLC content. Also told about my impressions after playing the game.

Igual a Vê #45: Bridges, ports and chaos on mods

Featuring also: News from Write Everywhere and other mods.
October 27, 2025 at 11:21 PM
Also available in English! Klyte talks about Citystate Metropolis, the Cities Skylines 2's bike news and the recent region pack from Netherlands. #citiesSkylines #transportFever #citystateGame
Igual a Vê: novo episódio fresquinho sobre Citystate Metropolis e as novidades sobre as bicicletas e o pack holandês do skylines 2
youtu.be/j8pQBu0QpSI
Enfim concorrentes? [Igual a Vê #44]
YouTube video by Klyte45
youtu.be
October 3, 2025 at 2:09 PM
Automated mod updates information soon
August 29, 2025 at 8:58 PM
MEOW! TEST!
August 29, 2025 at 8:51 PM