John Winder
jwin.bsky.social
John Winder
@jwin.bsky.social
Software Engineer and Game Developer. Programmer for Heat Signature and Tactical Breach Wizards
Reposted by John Winder
It was only a few months in, but our next game was feeling like it might be a long, hard, and not super fun road to make.

So I started tinkering with something else, and it clicked much faster, and we like it more, so we're switching!

More thoughts, and a little glimpse:
youtu.be/GYJGmX5iGbw .
Why we're switching projects
YouTube video by Tom Francis
youtu.be
December 12, 2025 at 5:56 PM
Reposted by John Winder
OK, time for the first proper dev log for the new thing!
www.youtube.com/watch?v=ekDv...

Calling it Project Battleaxe for now. 🪓

This is just a 2 minute gameplay clip showing the vibe and feel of our combat prototype, but I'll talk you through the intent as it loops.
Project Battleaxe dev log 1: The Four Verbs
YouTube video by Tom Francis
www.youtube.com
June 25, 2025 at 5:39 PM
Working on a new enemy, don't let it get too close!
#screenshotsaturday
May 3, 2025 at 6:18 PM
Reposted by John Winder
Holy shit indeed
March 21, 2025 at 2:01 AM
Reposted by John Winder
In a career of being nominated for things we know we can't win, I don't think I've ever been more sure of not winning something than the IGF for Excellence in Design last night. Somehow, it was also the first time I've been wrong.

Properly stunned, hugely grateful, deeply confused.
March 20, 2025 at 11:16 PM