Infinicity
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infinicity.bsky.social
Infinicity
@infinicity.bsky.social
13 followers 16 following 21 posts
Trying to build a game in my own editor / engine: https://store.steampowered.com/app/2223480/Infinicity/
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Rudimentary map editor revisited (loading one I prepared earlier). Green -> Meadow, Yellow -> Suburbs, White -> City #indiedev #gamedev #solodev #procgen #creativecoding #flightsim #starfox #nintendo64
Really nice orchestration Nicole.
Rudimentary map editor revisited (loading one I prepared earlier). Green -> Meadow, Yellow -> Suburbs, White -> City #indiedev #gamedev #solodev #procgen #creativecoding #flightsim #starfox #nintendo64
Reposted by Infinicity
Twitter kinda sucks idk if bluesky is any better but Im trying it out 😔
#cod #ghost #simonriley
It's not exactly #Arcraiders but I did manage to add a target reticule and engine temperature indicator this week (center of display). #indiegamedev #videogames #flightsim #starfox #followfriday
How the concept of impermanence made Tokyo one of the most liveable, clean, affordable, safe and dynamic cities in the world: youtu.be/zDUSBVnmbvM
Why Tokyo Is the Opposite of Every Major City
YouTube video by Versed
youtu.be
Steam store.steampowered.com/app/2223480/... Memory utilisation is in the bottom right + other in-engine stats. I track allocations at the file / line level as can be seen in the realtime in-engine graphs.
youtu.be/RCEmht3kOAw #indiedev #gamedev #solodev #procgen #creativecoding #ambient
Infinicity - Engine Memory Test (realtime in-engine counters)
YouTube video by Ben Morris
youtu.be
This is great Tory Games. I love it :-)
Reposted by Infinicity
Hey hey my dear friends! 😄
Today I got an invite to Sora 2 — and of course, I couldn’t resist! 🎉
Here’s a teaser for *Road Citizen*, AI-generated version — starring me! 😉
#IndieGame #GameDev #SoloDev #IndieDev #Unity3D #GameDesign #Devlog #IndieGameDev #IndieGames #GameTrailer
What a shame. I love the first two movies. You've confirmed what I've heard. I don't understand why they (Disney) spent so much money killing their own IP. I feel for the artists that put in a lot of hard work.
Reposted by Infinicity
Used all my life savings to survive 2yrs while I animate 14-18hrs/day, 7days/wk, for the duration of production. Completed the film with the help of @kickstarter.com and began the film festival circuit; Annecy, Pixelatl, Ottawa, Sitges, Heartland, Filmquest. Currently figuring out a public release!
Happy #screenshotsaturday I've been trying to generate volumetric fog in my game's engine that doesn't kill the frame rate (C++/OpenGL/GLSL). #gamedev #opengl #cplusplus #volumetric #indiegame
I need to implement a save / bookmark feature to capture the locations of procedurally generated beauty spots. #gamedev #procgen #indiegame
Thanks Apex Mango 😁🕺
Many thanks Anders :-) Re: the world building the setting currently is: "In a procedurally generated open world, humanity’s reign is crumbling. Once subservient machines have awakened, uniting in rebellion against their creators. As the android uprising spreads cities fall..."