IndieBI - sell more games
@indiebi.com
The only revenue intelligence and optimization platform for PC and Console games. Automatically track, analyze, and improve revenue and sales of your games on Steam, Switch, PlayStation and all other major platforms! 📈
https://indiebi.com/get-app
https://indiebi.com/get-app
🎮 How should you price your game?
With $3B+ in annual revenue tracked through IndieBI, we’ve seen what works and what doesn’t.
Today, our CEO Tom is going live with Unity to share spicy takes, hard truths, and practical advice on pricing strategy.
With $3B+ in annual revenue tracked through IndieBI, we’ve seen what works and what doesn’t.
Today, our CEO Tom is going live with Unity to share spicy takes, hard truths, and practical advice on pricing strategy.
November 4, 2025 at 1:08 PM
🎮 How should you price your game?
With $3B+ in annual revenue tracked through IndieBI, we’ve seen what works and what doesn’t.
Today, our CEO Tom is going live with Unity to share spicy takes, hard truths, and practical advice on pricing strategy.
With $3B+ in annual revenue tracked through IndieBI, we’ve seen what works and what doesn’t.
Today, our CEO Tom is going live with Unity to share spicy takes, hard truths, and practical advice on pricing strategy.
🎮 Nintendo Switch 2 data just *clicked into* IndieBI 🎮
You can now track your sales data from Nintendo Switch 2, right alongside all your other platforms.
You can now track your sales data from Nintendo Switch 2, right alongside all your other platforms.
October 22, 2025 at 11:10 AM
🎮 Nintendo Switch 2 data just *clicked into* IndieBI 🎮
You can now track your sales data from Nintendo Switch 2, right alongside all your other platforms.
You can now track your sales data from Nintendo Switch 2, right alongside all your other platforms.
Steam Next Fest is here. Demos everywhere. So is ours.
Curious what your dashboards could look like if all your sales data lived in one place?
It’s super easy to explore.
Curious what your dashboards could look like if all your sales data lived in one place?
It’s super easy to explore.
October 15, 2025 at 11:33 AM
Steam Next Fest is here. Demos everywhere. So is ours.
Curious what your dashboards could look like if all your sales data lived in one place?
It’s super easy to explore.
Curious what your dashboards could look like if all your sales data lived in one place?
It’s super easy to explore.
💸 Pricing your game isn’t just a launch decision, it’s a long-term strategy.
Some of our favorite takeaways from Tom’s deep-dive on the Unity blog:
Some of our favorite takeaways from Tom’s deep-dive on the Unity blog:
October 7, 2025 at 12:43 PM
💸 Pricing your game isn’t just a launch decision, it’s a long-term strategy.
Some of our favorite takeaways from Tom’s deep-dive on the Unity blog:
Some of our favorite takeaways from Tom’s deep-dive on the Unity blog:
🎮 New in IndieBI: PlayStation 5 Traffic Data
Perfect for optimizing content, tracking performance, and spotting trends early. It’s a fresh layer of visibility into how players engage with your games on console.
Perfect for optimizing content, tracking performance, and spotting trends early. It’s a fresh layer of visibility into how players engage with your games on console.
September 29, 2025 at 9:02 AM
🎮 New in IndieBI: PlayStation 5 Traffic Data
Perfect for optimizing content, tracking performance, and spotting trends early. It’s a fresh layer of visibility into how players engage with your games on console.
Perfect for optimizing content, tracking performance, and spotting trends early. It’s a fresh layer of visibility into how players engage with your games on console.
🚨 Steam just introduced new reporting on the impact of past discounts 🚨
It’s great to see developers and publishers getting more access to their own data. Better insights mean better decisions.
That said… at IndieBI, our clients have been tracking this level of detail for a long time already.
It’s great to see developers and publishers getting more access to their own data. Better insights mean better decisions.
That said… at IndieBI, our clients have been tracking this level of detail for a long time already.
September 19, 2025 at 12:56 PM
🚨 Steam just introduced new reporting on the impact of past discounts 🚨
It’s great to see developers and publishers getting more access to their own data. Better insights mean better decisions.
That said… at IndieBI, our clients have been tracking this level of detail for a long time already.
It’s great to see developers and publishers getting more access to their own data. Better insights mean better decisions.
That said… at IndieBI, our clients have been tracking this level of detail for a long time already.
In case you missed it, a shorter version of our sprawling video game pricing write-up is now available on gamedeveloper.com, courtesy of our friends at Unity's Indie Survival Guide. 📈
Give it a skim if the longer article was a bit overwhelming for your taste!
www.gamedeveloper.com/marketing/ho...
Give it a skim if the longer article was a bit overwhelming for your taste!
www.gamedeveloper.com/marketing/ho...
How to Price Your Game in 2025 and Beyond?
Making a game is hard. Getting anyone to care might be harder. That's why Unity launched the Indie Survival Guide.
www.gamedeveloper.com
September 15, 2025 at 11:40 AM
In case you missed it, a shorter version of our sprawling video game pricing write-up is now available on gamedeveloper.com, courtesy of our friends at Unity's Indie Survival Guide. 📈
Give it a skim if the longer article was a bit overwhelming for your taste!
www.gamedeveloper.com/marketing/ho...
Give it a skim if the longer article was a bit overwhelming for your taste!
www.gamedeveloper.com/marketing/ho...
In case you missed it, a shorter version of our sprawling video game pricing write-up is now available on gamedeveloper.com, courtesy of our friends at Unity's Indie Survival Guide. 📈
Give it a skim if the longer article was a bit overwhelming for your taste!
lnkd.in/dnPG2CAq
Give it a skim if the longer article was a bit overwhelming for your taste!
lnkd.in/dnPG2CAq
Game Developer | Game Industry News, Deep Dives, and Developer Blogs
The game industry resource for breaking news and in-depth analysis of the latest game industry tech and trends.
gamedeveloper.com
September 15, 2025 at 11:36 AM
In case you missed it, a shorter version of our sprawling video game pricing write-up is now available on gamedeveloper.com, courtesy of our friends at Unity's Indie Survival Guide. 📈
Give it a skim if the longer article was a bit overwhelming for your taste!
lnkd.in/dnPG2CAq
Give it a skim if the longer article was a bit overwhelming for your taste!
lnkd.in/dnPG2CAq
New IndieBI article on how to price your game just dropped! 💸
It gets into the weeds of all the small mistakes and inefficiencies that can be losing your game tens or hundreds of thousands of dollars of revenue - both before and after launch.
Give it a proper read here: on.unity.com/how_to_price
It gets into the weeds of all the small mistakes and inefficiencies that can be losing your game tens or hundreds of thousands of dollars of revenue - both before and after launch.
Give it a proper read here: on.unity.com/how_to_price
September 11, 2025 at 8:02 PM
New IndieBI article on how to price your game just dropped! 💸
It gets into the weeds of all the small mistakes and inefficiencies that can be losing your game tens or hundreds of thousands of dollars of revenue - both before and after launch.
Give it a proper read here: on.unity.com/how_to_price
It gets into the weeds of all the small mistakes and inefficiencies that can be losing your game tens or hundreds of thousands of dollars of revenue - both before and after launch.
Give it a proper read here: on.unity.com/how_to_price
🎯 Want to know if your last discount or update actually moved the needle?
That’s where our baseline comes in. It gives you a clean, neutral view of your product’s natural sales performance, so you can clearly see the uplift from your discounts, features, DLC releases or big beats.
That’s where our baseline comes in. It gives you a clean, neutral view of your product’s natural sales performance, so you can clearly see the uplift from your discounts, features, DLC releases or big beats.
September 1, 2025 at 10:30 AM
🎯 Want to know if your last discount or update actually moved the needle?
That’s where our baseline comes in. It gives you a clean, neutral view of your product’s natural sales performance, so you can clearly see the uplift from your discounts, features, DLC releases or big beats.
That’s where our baseline comes in. It gives you a clean, neutral view of your product’s natural sales performance, so you can clearly see the uplift from your discounts, features, DLC releases or big beats.
Want to sell more games? Start discounting smarter.
The IndieBI Discount Advisor uses real performance data to recommend the best discount depth and timing for your games.
It’s already helping studios increase revenue by 26% on average.
The IndieBI Discount Advisor uses real performance data to recommend the best discount depth and timing for your games.
It’s already helping studios increase revenue by 26% on average.
August 22, 2025 at 8:00 AM
Want to sell more games? Start discounting smarter.
The IndieBI Discount Advisor uses real performance data to recommend the best discount depth and timing for your games.
It’s already helping studios increase revenue by 26% on average.
The IndieBI Discount Advisor uses real performance data to recommend the best discount depth and timing for your games.
It’s already helping studios increase revenue by 26% on average.
IndieBI is heading to Gamescom!
Tom, Dean, and Caolan will be on the ground in Cologne happy to grab a mini beer and talk about how to sell more games with IndieBI.
Tom, Dean, and Caolan will be on the ground in Cologne happy to grab a mini beer and talk about how to sell more games with IndieBI.
August 14, 2025 at 10:12 AM
IndieBI is heading to Gamescom!
Tom, Dean, and Caolan will be on the ground in Cologne happy to grab a mini beer and talk about how to sell more games with IndieBI.
Tom, Dean, and Caolan will be on the ground in Cologne happy to grab a mini beer and talk about how to sell more games with IndieBI.
Pricing isn’t just a launch-day decision. It’s a long game.
We’ve seen time and time again that smart pricing and discounting can unlock massive revenue even for games that already crushed it.
IndieBI helps studios turn pricing into a strategic advantage, not a guessing game.
We’ve seen time and time again that smart pricing and discounting can unlock massive revenue even for games that already crushed it.
IndieBI helps studios turn pricing into a strategic advantage, not a guessing game.
August 11, 2025 at 9:39 AM
Pricing isn’t just a launch-day decision. It’s a long game.
We’ve seen time and time again that smart pricing and discounting can unlock massive revenue even for games that already crushed it.
IndieBI helps studios turn pricing into a strategic advantage, not a guessing game.
We’ve seen time and time again that smart pricing and discounting can unlock massive revenue even for games that already crushed it.
IndieBI helps studios turn pricing into a strategic advantage, not a guessing game.
Reposted by IndieBI - sell more games
IndieBI at Develop Brighton! 🤓
Starting tomorrow you can meet us at the Develop: Brighton conference 🚀
Tom, Dean Smith, Roman, Callum they'd love to grab a coffee with you to talk about how make more money!☕ 📈
Starting tomorrow you can meet us at the Develop: Brighton conference 🚀
Tom, Dean Smith, Roman, Callum they'd love to grab a coffee with you to talk about how make more money!☕ 📈
July 7, 2025 at 11:27 AM
IndieBI at Develop Brighton! 🤓
Starting tomorrow you can meet us at the Develop: Brighton conference 🚀
Tom, Dean Smith, Roman, Callum they'd love to grab a coffee with you to talk about how make more money!☕ 📈
Starting tomorrow you can meet us at the Develop: Brighton conference 🚀
Tom, Dean Smith, Roman, Callum they'd love to grab a coffee with you to talk about how make more money!☕ 📈
Reposted by IndieBI - sell more games
realized my ✨Mastering Community Management book✨ comes out next month and i'm PANIK and WRITHING IN FEAR and going to BARF but hey you can pre-order it
➡️ pre-orders: www.victoriatran.com/book
hope u are ready for me to be annoying about this sozzz i will supply many memes as payment
➡️ pre-orders: www.victoriatran.com/book
hope u are ready for me to be annoying about this sozzz i will supply many memes as payment
June 25, 2025 at 10:50 PM
realized my ✨Mastering Community Management book✨ comes out next month and i'm PANIK and WRITHING IN FEAR and going to BARF but hey you can pre-order it
➡️ pre-orders: www.victoriatran.com/book
hope u are ready for me to be annoying about this sozzz i will supply many memes as payment
➡️ pre-orders: www.victoriatran.com/book
hope u are ready for me to be annoying about this sozzz i will supply many memes as payment
🎮 Nintendo Switch wishlists are now live in IndieBI 🎮
You asked. We built it.
Starting today, you can track, analyze, and visualize Nintendo Switch wishlist data directly in IndieBI—right alongside your Steam and PlayStation wishlists (with more platforms on the way).
You asked. We built it.
Starting today, you can track, analyze, and visualize Nintendo Switch wishlist data directly in IndieBI—right alongside your Steam and PlayStation wishlists (with more platforms on the way).
June 27, 2025 at 9:28 AM
🎮 Nintendo Switch wishlists are now live in IndieBI 🎮
You asked. We built it.
Starting today, you can track, analyze, and visualize Nintendo Switch wishlist data directly in IndieBI—right alongside your Steam and PlayStation wishlists (with more platforms on the way).
You asked. We built it.
Starting today, you can track, analyze, and visualize Nintendo Switch wishlist data directly in IndieBI—right alongside your Steam and PlayStation wishlists (with more platforms on the way).
🎉 New look. Same mission.
We’ve just launched the new IndieBI website — and it’s more than just a fresh coat of paint.
We’ve just launched the new IndieBI website — and it’s more than just a fresh coat of paint.
IndieBI - sales and business intelligence for video games
Automatically collect, crunch, and optimize your sales across all platforms.
www.indiebi.com
June 23, 2025 at 1:35 PM
🎉 New look. Same mission.
We’ve just launched the new IndieBI website — and it’s more than just a fresh coat of paint.
We’ve just launched the new IndieBI website — and it’s more than just a fresh coat of paint.
Reposted by IndieBI - sell more games
Reposted by IndieBI - sell more games
🏔️PEAK is OUT NOW on Steam‼️
Scale the mountain as a group of lost nature scouts (or solo) in this co-op climbing game
Work together, communicate, and support your fellow scouts to make it to the peak... or perish 💀
Finally... we made PEAK
Scale the mountain as a group of lost nature scouts (or solo) in this co-op climbing game
Work together, communicate, and support your fellow scouts to make it to the peak... or perish 💀
Finally... we made PEAK
June 16, 2025 at 5:01 PM
🏔️PEAK is OUT NOW on Steam‼️
Scale the mountain as a group of lost nature scouts (or solo) in this co-op climbing game
Work together, communicate, and support your fellow scouts to make it to the peak... or perish 💀
Finally... we made PEAK
Scale the mountain as a group of lost nature scouts (or solo) in this co-op climbing game
Work together, communicate, and support your fellow scouts to make it to the peak... or perish 💀
Finally... we made PEAK
Reposted by IndieBI - sell more games
TO THE PEAK! 🏔️
PEAK is a co-op climbing game where the slightest mistake can spell your doom, coming June 16th! 🙌
PEAK is a co-op climbing game where the slightest mistake can spell your doom, coming June 16th! 🙌
June 13, 2025 at 3:05 PM
TO THE PEAK! 🏔️
PEAK is a co-op climbing game where the slightest mistake can spell your doom, coming June 16th! 🙌
PEAK is a co-op climbing game where the slightest mistake can spell your doom, coming June 16th! 🙌
IndieBI doesn’t just collect your sales data from every platform— it gives you full control over it.
Sure, the dashboards are great.
But if you want to go deeper?
Direct Data Access lets you plug directly into your raw sales and conversion metrics using whatever BI or data stack you already love.
Sure, the dashboards are great.
But if you want to go deeper?
Direct Data Access lets you plug directly into your raw sales and conversion metrics using whatever BI or data stack you already love.
June 13, 2025 at 8:58 AM
IndieBI doesn’t just collect your sales data from every platform— it gives you full control over it.
Sure, the dashboards are great.
But if you want to go deeper?
Direct Data Access lets you plug directly into your raw sales and conversion metrics using whatever BI or data stack you already love.
Sure, the dashboards are great.
But if you want to go deeper?
Direct Data Access lets you plug directly into your raw sales and conversion metrics using whatever BI or data stack you already love.
Reposted by IndieBI - sell more games
Reposted by IndieBI - sell more games
it's been a year since we announced our game fund @outersloth.com!!!
wrote a lil transparent reflection, including tidbits like:
✨ signing rate is 1.4%
✨ majority of our games are <$500k
✨ total games funded so far: 22!!
in my feels! chuffed! happy! emotional! 🥺
www.innersloth.com/1-year-of-ou...
wrote a lil transparent reflection, including tidbits like:
✨ signing rate is 1.4%
✨ majority of our games are <$500k
✨ total games funded so far: 22!!
in my feels! chuffed! happy! emotional! 🥺
www.innersloth.com/1-year-of-ou...
1 Year of Outersloth 🦥 | Innersloth - Creators of Among Us and The Henry Stickmin Collection!
Hi everyone!
www.innersloth.com
June 9, 2025 at 7:16 PM
it's been a year since we announced our game fund @outersloth.com!!!
wrote a lil transparent reflection, including tidbits like:
✨ signing rate is 1.4%
✨ majority of our games are <$500k
✨ total games funded so far: 22!!
in my feels! chuffed! happy! emotional! 🥺
www.innersloth.com/1-year-of-ou...
wrote a lil transparent reflection, including tidbits like:
✨ signing rate is 1.4%
✨ majority of our games are <$500k
✨ total games funded so far: 22!!
in my feels! chuffed! happy! emotional! 🥺
www.innersloth.com/1-year-of-ou...