Goblin Quest
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goblinquest.bsky.social
Goblin Quest
@goblinquest.bsky.social
Goblin Quest is a first-person shooter game under development and publishing by shebytesstudios (instagram.com/shebytesstudios/)
In the Tavern, players are able to heal up and reduce their toxicity levels. Just don't question why Krel decided to scribble on the anatomy poster...

#unrealengine #indiegamedev #goblinquest
September 21, 2025 at 2:09 AM
Your choice of difficulty level in #GoblinQuest says a lot more about you than you might think!

#unrealengine #indiegamedev
September 13, 2025 at 10:16 AM
In "Tutoria Caves", you learn all the basics of how to play #goblinquest!

#unrealengine #indiegamedev
September 5, 2025 at 3:38 AM
Goblin Quest has finally got a proper title screen along with some new UI assets!

#unrealengine #indiegamedev #goblinquest
August 30, 2025 at 11:42 AM
In #GoblinQuest, players can discover secret areas - but only after unlocking certain character upgrades!
So always ensure you keep your eyes peeled for secret entrances, as you won’t wanna miss out on the potential goodies we’ve got hidden for you!

#unrealengine #indiegamedev
August 24, 2025 at 9:14 AM
Our first level "Tutoria Caves" has been given a complete make over! Thanks to this revamp, the set dressing is now more in line with our art direction, which has also made the level more visually appealing!

#unrealengine #indiegamedev #goblinquest
August 17, 2025 at 11:10 AM
A sneak peak at our newest level! Filled with magical mushrooms towering over rooftops, this dark mythical forest will bring on new challenges in #GoblinQuest.

#unrealengine #indiegamedev
August 7, 2025 at 8:12 AM
#galaxygamesfest was a success!

Plenty of people came to play test #GoblinQuest throughout the day, and left us with heaps of constructive feedback! Thanks to everyone that swung by our booth! We're so excited to show you what we'll be cooking up next!
#unrealengine #indiegamedev
August 2, 2025 at 12:49 PM
Giant mushrooms are in the making for #GoblinQuest this week! You’ll be able to explore them further real soon, stay tuned!

#unrealengine #indiegamedev
August 1, 2025 at 8:54 AM
Come play #GoblinQuest and meet the team behind the game at Galaxy Games Fest this weekend!

Join us at Macquarie University on the 2nd of August to be part of the first people playtesting our newest level - the mushroom forest!

#galaxygamesfest #unrealengine #indiegamedev
July 28, 2025 at 8:45 AM
Whether it's clear blue skies, rains to flooding levels, or snows like the Alps, the cave dwelling adventures must go on!

The newest update of #GoblinQuest features randomized weather systems to add to the gameplay experience!

#unrealengine #indiegamedev
July 21, 2025 at 10:27 AM
A demon finds its colours..
Soon our newest challenger will put up a gnarly fight during your cave dwelling adventures in #GoblinQuest!

#unrealengine #indiegamedev
July 11, 2025 at 9:39 PM
A new character has joined the kobolds in the dark caves of #GoblinQuest!
Equipped with tattooed scripts and magic spells, the wizard is sure to bring on a challenge.

#unrealengine #indiegamedev #goblinquestgame
July 6, 2025 at 2:12 AM
Introducing the Tavern!
This is where you upgrade your weapons and skills, refill your health and lower your toxicity levels. Kobolds may roam it, but they’re so silly drunk that they’ve momentarily forgotten about the beef between you!

#unrealengine #indiegamedev #goblinquest
June 29, 2025 at 5:55 AM
To intensify the gameplay experience, the music in #GoblinQuest acts as a signaling system upon entering combat by switching between tracks with varying BPM!

Music composers: Jack Jameson & Ihren

#unrealengine #indiegamedev
June 21, 2025 at 11:39 PM
When fighting opponents in Goblin Quest, did you know you can send them flying by giving them the sandal (boot)? A kick in the face seems incredibly effective against the kobolds!

#unrealengine #indiegamedev #goblinquest
June 8, 2025 at 9:45 AM
The adventures of Goblin Quest offer a variety of weapons to unlock as you advance within the game.
From a pistol to an RPG, there’s definitely something to satisfy any firearm preference!
#goblinquest #unrealengine #indiegamedev
June 2, 2025 at 4:03 AM
UI graphics play a crucial role in elevating a games visual experience; therefore, we’re beyond excited to share a sneak peak of some of our latest 2D designs – crafted by our 2D artist @Onix.bsky.social!

Stay tuned for more updates!
#unrealengine #indiegamedev #goblingame
May 28, 2025 at 6:09 AM
The last team member to be introduced is Sam Lovell! 

Programmer and Designer - he's the reason things work AND the reason the game’s so fun to both play and work on! With a quirky mind and a sharp sense of humor, he’s brought both code and chaos to Goblin Quest in the best way possible. 
#gamedev
May 17, 2025 at 3:42 AM
Our third team member is Anouk Wursig! 

She’s our Art Director and Lead Artist - without her we’d be artistically lost. Thanks to her, our characters are coming to life in both stunning detail and with an incredible style! 

#zbrush #unrealengine5 #gamedevelopment
May 10, 2025 at 5:01 AM
Second team member to be introduced is Raya Ihren!

Our Project Coordinator and 3D Asset Modeller - she’s the one bringing the guns – and so much more – to the game. From marketing to rigging, she’s got a hand in just about everything!

#autodeskmaya #3dmodelling #unrealengine
May 3, 2025 at 12:50 AM
Time to introduce our team! Starting off, we have Zim Lavis (@onixanaii.bsky.social)!

Zim’s the 2D Artist behind our stunning 2D graphics. From character art to key visuals, his work helps guide our players through the game with style.

#indiegames #gamedevelopment
April 27, 2025 at 7:29 AM
Here's a glimpse at the first level of Goblin Quest!

This tutorial stage gently eases you into it, helping you get the hang of the mechanics before things really start to heat up. Enemies lurk in every dark corner inside this cave – make it out alive and your true adventure can begin!
April 19, 2025 at 8:58 PM
Meet Krel – the face (and feet) of Goblin Quest!

Brought to life by our Lead 3D Artist @anoukwursig, who’s taken him from concept development to a character optimized for use in a game engine – he’s a short goblin with a strong mindset that you’ll get to kick kobold butts with!
April 12, 2025 at 6:39 AM