GearBell
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gearbell.bsky.social
GearBell
@gearbell.bsky.social
250 followers 44 following 150 posts
VR enthusiast, Game Content Creator, Production Lead for VBunnyGo VR Show Support me on Patreon! patreon.com/gearbell
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You still can! Youve got a good team with you to handle the maintenance for you! I love the goofy side quest features like the minecraft importer. What do you want to add next?
that lil chibi avatar is adorable!
Im very happy you clarified this. The only time Ive witnessed slot count being an issue is initial load time and when something activly searches through the heirarchy. To me slot counting is the best way to tell when flux or an item has gotten too "fat" and could use some tighter programming.
NEW AREA to the GearBell's Toyshop World! 3 new rooms! Fidgets! Music! AND A FLIGHT ROOM! The world now covers every category to show off to new users! Avatars! Costumes! Games! Edible Props! Weapons! Locomotions! Flight! Music! Fidgets! Gadgets! And more! Check out the new area! Have fun! #Resonite
The show looks fantasti! Im just having a moment of "I swear I HAVE seen her before as a concept art a few years ago?" Its impossible to find now.
Im not crazy right? I saw the Knights of Guinevere and recognized the blue hair princess immediatly, from concept art I saw years ago? Like maybe the creator doodled her or something and posted it? All I thought when I saw the trailer was "Oh neat! Theyre making a show out of that one character."
Reposted by GearBell
@naelstrof.bsky.social and I have our first stable version of our new multithreaded version of Jiggle Physics for Unity!

I am excited to be able to offer this free and open source under the MIT license. If you use it to make something cool I'd love to see!

#unity3d #indiedev #gamedev #opensource
Its a small thing, but it made me smile - got my first 100 subscribers on my youtube channel that I keep forgetting about!
(Its pretty much all the same clips I post here)
Still, a neat lil achievment!
Snail. They know where you are. Always.
Yes, I just now updated to 1.23 - it installs on your avatar now! 👍
I got so used to seeing 8 people max everyday in #Resonite sessions. After the newest update its easily +20 people. I had forgotten how exhausting socializing is, but I am so happy to see people again! I get socially burned out in minutes, but its worth it. Standing there, a happy zombie.
NEW RAGDOLL UPDATE! The system is now complete! Options to respond to Slapping! Sudden Movement (like getting hit by a car), Sudden Impact! Local or Global gravity!
Unless bugs are reported, this is the final version! Everybody do the flop! #Resonite
Another world to create.... mwahahhahahha
Updated to version 1.5 - now allowing bodiless avatars to trip! resrec:///U-GearBell/R-6004cf52-53dc-4dcd-b8b2-2480679478bd
Ragdoll Trip System:
resrec:///U-GearBell/R-5b057d77-3aba-4451-9331-0c52401eeef3

Ragdoll Trip Puddle:
resrec:///U-GearBell/R-b1751936-b8f6-47ab-b095-c1b0e8634ab8

GearBell's Toyshop:
resrec:///U-GearBell/R-985ac70d-5368-45cd-afee-9f001ab83056

Copy these links each then paste in game to spawn them.
New to the Toyshop! Ragdoll Trip system and Ragdoll Trip Puddle! Install on your avatar and flop around! Leave puddles in your worlds and trip people! Everybody do the flop! #Resonite
youtu.be/mpvyo-GjUwI
Avatar Ragdoll Trip Toy
YouTube video by GearBell CopperWire
youtu.be
Reposted by GearBell
Dancing with The Creature at Concrete last night. VR is a magical place!

Thanks for the vibe Conc <3

#VRChat
#VRChatDrone
Rigging is the best part!
Finished making a mobile shooting range - all settings are customizable within the base, no inspector required! Customize the target ranges, how many, moving toggle, and even a click and drag offset so you can make them close or far! Compatible with any projectile-parenting weapon! #resonite
I can now pluck loose feathers off my wings and stick them to people. #resonite
Anything in the world with a spacial variable for Fire, it will set the arrows on fire. Once lit, it becomes a Fire spacial variable itself too, meaning the lit arrows can light other spacial variable reactive things.
Thats exactly why I did it! I want to show others that anyone can 3d model with procedurals in there and it can be very detailed! I hope we get more controllable shapes in the future so we can model even more! :D
Spiral tube mesh for the bow arms, segment lines for the strings, and toruses for the designs, and low poly spheres for the gems.